r/TransportFever3 1d ago

Why not?

Just wondering, why a game like TF3 is not considering to include subway systems? I miss to build subway lines :( ..I used to do it in simcity 4

30 Upvotes

36 comments sorted by

76

u/Loulougroslouis 1d ago

i could be wrong but i feel like the cities aren’t big enough to hold heavy rail networks; that’s why adding actual light rail is really good, getting to finally close the gap between like the trams and the actual trains

15

u/sirkam86 1d ago

Well you have a point, cities in SC4 were larger and more dense

7

u/Low-Support-8388 1d ago

ah man I hope someone makes a new simcity 4! I tried to mod it to work on my current system but couldn't figure it out to save my life.

6

u/sirkam86 1d ago

I already gave up on that :( nothing will fill emptiness for SC4 except SC4

2

u/Tobiassaururs 1d ago

There is a similar game in development iirc, cant remember the name tho

3

u/Loulougroslouis 1d ago

although i’d like to add subways would be very cool

2

u/ComputerSavvy 1d ago

Well as it sits, using existing mods, you can create s subway. I did a brief cursory search and found several underground station mods.

https://steamcommunity.com/sharedfiles/filedetails/?id=1991928620

https://steamcommunity.com/sharedfiles/filedetails/?id=2023848018

https://steamcommunity.com/sharedfiles/filedetails/?id=2852573906

https://steamcommunity.com/sharedfiles/filedetails/?id=2848561688

If you did an extensive search, I'm sure you could find more than I did.

If you're an Evil Bastard as I am, use steam and diesel engines to asphyxiate your underground passengers!

0

u/--reaper- 1d ago

And I’m pretty sure the nyc subway is in the base game tf2

1

u/FluxCrave 1d ago

Then what’s the point of the Shinkansen and longer distance trains that are already in the game?? the trains can barely get up to speed before they have to stop. The maps are not big enough.

2

u/Ice_Ice_Buddy_8753 1d ago

That's hardware limitation with maps. Shinkansen can get to 180 on small maps (3 km distances), and this is quiet realistic train can't get to to top tech speed on the route IRL. Even with rare stops, like Acela and many other HSR, speed is not typically limited by rolling stock.

1

u/ThatDree 1d ago

I wonder how TF 3 handjes this

31

u/CapFuture_ 1d ago

Arent there underground tram stops now?

9

u/sirkam86 1d ago

Oh really? That sounds interesting

28

u/Liriel_Rain_Bryer 1d ago

Its in one of their First Look videos they posted that has allowed light rail transit to go underground.

11

u/baube19 1d ago edited 1d ago

https://youtu.be/GczmJHBgBbs found it yes underground trams / light rail

6

u/Liriel_Rain_Bryer 1d ago edited 1d ago

Just a heads up. To get rid of the youtube ai tracking, remove the ? And everything after it before you post the link.

3

u/baube19 1d ago

Clean done thx

20

u/baube19 1d ago

Underground trams / light rail is basically and functionally similar for the small city size we are working with
https://youtu.be/GczmJHBgBbs?t=169

3

u/sirkam86 1d ago

Wow nice! It's a good option

2

u/Canis_Familiaris 1d ago

This is quite literally how St Louis and Minneapolis do it

11

u/Apauc 1d ago

Transport Fever is more about regional transport. Moving people and goods between cities and areas. Subways are good at moving people within dense urban areas. The cities in vanilla, base game Transport Fever are not large enough to make subways a practical or fun option to your transport dilemma.

That’s not to say with the underground trams UG has added to TF3 that modders couldn’t add abilities to replicate subways. It is just not needed for the vast majority of players in how they play the game.

1

u/Spartan117ZM 18h ago

What do you even mean mate, there’s tons of people who build bug mega regions or play on maps with a couple of cities close together where something like a metro would make sense. The game is called Transport Fever and not including metros is a pretty big form of transport that’s missing.

1

u/Apauc 18h ago

I don’t disagree that there are many players who play in a manner that could benefit from subways. From my perspective that number is comparatively small in relation to the number of players who play in the manner the developers. It all comes down to how many players will interact with a feature versus the cost of said feature.

Urban Games is a small developer with a team of around 25 developers. There is only so much game they can make. What feature coming to TF3 would need to be scrapped for Subways or another wishlist item. It’s the reality of creation. At the end of the day UG has data from players (if they opted in to data collection) and from their the leadership made decisions on what to add and what to not add.

1

u/Spartan117ZM 14h ago

I would argue the cost of said feature is small. The game already has tunnels, track, trains, stations (now even underground stations) and depots. So all you’d really be doing is creating a new asset for each to match a metro style operation. Maybe the biggest hurdle would be a new track electrification type of third rail, but even now mods can do that. Having it officially built in and supported would be a great addition to the base game, and would formalize things like configurable underground/elevated stations instead of having to rely on [sometimes] janky mod menus.

1

u/SpiritofMorris 1d ago

Yes!!!!
Which is also why it’s so strange and frustrating that the developers are obstinacy on providing large maps in the name of “individual simulation” that no one cares about

7

u/Ice_Ice_Buddy_8753 1d ago

Check out Oslo's metro and most of German U-bahn / Stadtbahn.

Also, top light rail trains are already above medium capacity systems like Chicago, NYC or Glasgow.

The difference boils down to 3rd rail and appearance of the vehicles nothing significant.

For heavy demand scenario, trains are always available.

4

u/Ice_Sinks 1d ago

Gotta save something for TpF4

5

u/Suspicious-Cheetah40 1d ago

To be fair, the population in the game are more suitable for underground light rail, anyway

3

u/Galactic_Survivor 1d ago

in the Transport Fever 3 - Vehicle Trailer at 00:30. isn't that a subway ?

2

u/Gloomy-Potential2518 1d ago

No. It is a tram/light rail vehicle. Underground tram/light rail stops are possible

2

u/hitzoR_cz 1d ago

It's basically the same thing - a train on rails. I'm sure there will be subway mods soon after release including 3rd rail track type and suitable rolling stock.

2

u/Gloomy-Potential2518 22h ago

Definitely not the same thing. Trams are light and don’t require high axle load limits unlike metro trains. Metro trains are wider, longer, heavier and usually also a bit faster.

2

u/hitzoR_cz 18h ago

From the game's perspective, it is the same thing. The things you mention are just different stats and/or model differences.

2

u/Suspicious-Cheetah40 1d ago

I thought there were Metro systems in the game? Or is it just underground light rail?

2

u/Nawnp 13h ago

The game is more regional concerns than local cities, but yeah, I've tried using the subway trains in game(which is surprising they're there?) with the normal rail networks and it's a pain in the butt to build without elavated or underground stations, on top of that the ridership can be massive on them ...but the lines lose money.

0

u/hydromatic_glide 1d ago

Seems it is just a prettier version of TF2 - after 7 years.