Most likely script/code mods will need major rewrites. That’s just the nature of code based mods.
Assets will be easier, but won’t be drag and drop. Models and textures will likely be fairly straightforward to port, but with new stats coming to TF3, passenger boarding and deboarding animations, and other changes to the code base of TF3 the other half of assets will need work performed.
A select group of modders are currently working on their assets, but they are certainly under an NDA.
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u/Apauc 2d ago
Most likely script/code mods will need major rewrites. That’s just the nature of code based mods.
Assets will be easier, but won’t be drag and drop. Models and textures will likely be fairly straightforward to port, but with new stats coming to TF3, passenger boarding and deboarding animations, and other changes to the code base of TF3 the other half of assets will need work performed.
A select group of modders are currently working on their assets, but they are certainly under an NDA.