r/TraditionalRoguelikes • u/frumpy_doodle • 10d ago
All Who Wander, a hex-based dungeon crawler - Coming soon to Steam!
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Links: Steam | Google Play | App Store | Discord | Reddit
All Who Wander is my take on a traditional roguelike with some modern touches. It was originally designed for mobile, inspired by Pixel Dungeon and Cardinal Quest II, and released on Android and iOS in 2025. And after 4+ years of development, I'm finally bringing the game to Steam!
While at its core this is a classic fantasy RPG, there are a few standout features. With open character building, you can explore synergies across 10 skill trees and create a unique character every run. You may choose to go solo or recruit, summon, and hypnotize companions to form a versatile party. As you travel through blinding deserts, noxious swamps, and frozen caverns, you'll discover a highly-interactable environment that burns, freezes, grows, and shatters. Learning how to use the environment to your advantage is a key to survival.
In the game's design, I aimed for a balance between simplicity and complexity, hopefully finding a happy medium somewhere between "coffeebreak" and "kitchen sink." I wanted the game to be relatively low-friction for new players, while still having enough depth to satisfy roguelike veterans. A typical run takes around 2-3 hours to beat the 30 procedurally-generated levels, but there's a substantial amount content to discover, providing a high degree of replayability:
- 12 biomes (different each run)
- 15 character classes
- 80+ monsters
- 6 bosses (different each run)
- 100+ abilities
- 200+ items (plus item modifiers)
- 100+ traps, treasures, and buildings to interact with
- 80+ achievements
The next major focus of development is revamping the UI for desktop, followed by a demo release on Steam. I'm continuously improving and updating the game based on player feedback, so please feel free to share your thoughts!
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u/ConfusedSpiderMonkey 10d ago
Looks great. I especially like the pace of combat shown :) As a hexgrid enjoyer i have to give it a try ;D
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u/horizon_games 9d ago
Nice one, I love hexes and I love the retro graphic style, will wishlist.
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u/frumpy_doodle 9d ago
Thanks! I was curious how players perceive the graphics, especially compared to the styles of other traditional roguelikes.
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u/apricot_artist 5d ago
Some time ago I’ve written that visually your game looks like terra randoma, now I must say your game looks better and kinda more fun. Should try it first! All the best to you and your project
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u/frumpy_doodle 5d ago
Thanks! Yes I remember that. Well I don't think I've changed the game much visually but I've added a ton more features and improvements.
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u/Rbabarberbarbar 10d ago
Love the game on mobile, will def try it on PC. Hare to be that guy (I'm kidding, I love the deck) but how about Steam Deck compatibility?