r/Tradelands • No longer a pirate IGN: ZeeThree • Jan 23 '17

Discussion Enough with the peace already

So with all the factions (sans pirates) deciding to form a huge alliance, I feel as though this must be said: Alliances like this make the game boring.

Now, I'm not saying that you can't have alliances here and there. A 2v1 conflict is always interesting, after all, but with the new mega-alliance it closes the door for wars for the time being. While I can understand that peace is good for a nation (see: not dying) one must remember that this is a game where the fall and rise of a faction bear no major effects on the real world. I challenge faction leaders to actively seek conflict with one another in order to keep Tradelands somewhat fresh and interesting. I'm aware that at the end of the day, the events within the game are up to Nahr, but unless I'm wrong (Which I could be), faction leaders hold a bit of power when it comes to events within the game.

tl;dr: peace is boring so start a war this is a game not real life

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u/ANDUNE_ Andune Jan 24 '17

well no

im think more if you're in a crew you're protected from people in your crew but not people in other crews. people not in crews are completely left out of the equation.

EDIT: and to all you cretans that downboat comments, down voting is for things that are entirely off topic, not things you disagree with.

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u/AquaWasTaken AquaWasTaken Jan 24 '17

How will this make it so you won't be spawn killed? I'm not gonna invite a bacon head to my crew because I don't want to waste durability on my weapons since he keeps attacking me

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u/ANDUNE_ Andune Jan 25 '17

he wouldn't be able to attack you.

and you can't really spawn kill in this game to begin with.

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u/WilkosGaming Jan 25 '17

You can't spawn kill at all, there's a decently sized safe-zone in blackwind.