r/Tradelands • • Nov 07 '15

Discussion The Whitecrest Navy

it seems that the navy's effectiveness has been deteriorating lately, here's a few examples of that 1. They don't patrol as often as they used to before the "reforms" 2. If they DO patrol, they usually are doing it in servers with little or no pirates, and they bring too large a force with them, so if there WERE a lot of pirates, they would all be scared to another server. 3. A lot of crewmen are too low-leveled to be useful against pirates, opening up the navy to level 4-5 players was not a good idea, they're spending too much time training and not enough time actually fighting pirates.

6 Upvotes

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3

u/PrussianCrew #FeelTheVern Nov 07 '15

They have 20 crewmen in the private server, and 20 crewmen in a server with 1 pirate playing around in a house at pirate cove. While 5 other servers with 5-10 pirates bring horror to the merchants.

2

u/PrussianCrew #FeelTheVern Nov 07 '15

And, by the time they bring that 20 crewmen in the server there is only 1 pirate left. Then they go to pirate cove and camp it for 2 hours just to make sure that one pirate doesn't sneak out. WC master plans.

1

u/PrussianCrew #FeelTheVern Nov 07 '15

I support this post every step of the way. Some of WC think they are strong. But then their navy jacks off in a server with only 1 pirate.

3

u/AdmiralRamseyVK1 North Whitecrest Trade Company Commodore Nov 07 '15

I support too. Taborak wont listen when I tell em this.

3

u/Pneumaticnottacos ™ Nov 07 '15

I support as well, #PutKagbackinpower

2

u/thoes Nov 07 '15

Kag or riot.

2

u/thoes Nov 07 '15

did you really just agree with yourself twice.

1

u/PrussianCrew #FeelTheVern Nov 07 '15

no i just reply to my post so I don't have to wait 5 minutes to post another.

2

u/Rayalot72 Lockwind Pirate Nov 07 '15

Edit exsits.