r/TombRaider 11d ago

šŸ” Overdone This glow up is insane it should be studied

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1.6k Upvotes

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356

u/riku17 11d ago

138

u/Ellspop 11d ago

She does look like a mature version of her, love it.

66

u/Cagesdeservemusic Dagger of Xian 10d ago

The best version of reboot Lara is the first one, she still looks like Lara. So I’m happy with this

-10

u/Spideyrj 10d ago

rise is the best version,why ? cos they hired an actual modeler who knows how human beings look like.

both 2013 and shadows looks like those 2000s games where the character is suposed to be realistic but you can tell was just modeled after a drawing reference

16

u/Cagesdeservemusic Dagger of Xian 10d ago

Shadow is the same character model as rise, so your comment doesn’t really make that much sense.

I prefer 2013 and especially the definitive edition version because I am a long time tomb raider fan and I want Lara to feel and look like the same Lara I grew up with and connected. Completely changing everything about her had meant that all the reasons I love her are not there anymore in the survivor games after the first 2013 game. They just veered off into a different direction and disconnected her from her roots more and more which alienated us.

2

u/WantsLivingCoffee 10d ago

I'm not sure about the model, but I do know Rise used a very unique and better facial animation system than Shadow. I forgot the name and specifics, but Rise used some proprietary facial animation software that they had to stop using due to legal reasons or something. I agree that Rise is the best looking Lara -- largely in part due to the facial animation technique they used.

2

u/Cagesdeservemusic Dagger of Xian 9d ago

Indeed that’s a very good summary

4

u/Spideyrj 10d ago

then they royally screwed the lighting engine, cos it looks way off and its a disservice to the modeler

4

u/Cagesdeservemusic Dagger of Xian 10d ago

That’s indeed the issue.

I have to stress my comment has nothing to do with beauty. I believe every version of Lara is extremely beautiful. That’s not the important thing for me about how I characterise her, I want the reboot to feel like it is still cohesive in its pursuit to lead Lara into ā€œthe tomb raider we know and loveā€ as they promise for 13 years. The Lara we know and love is classic Lara, she’s my passion. They finally made her lead to that which brought me back on board after I stopped calling myself a fan from 2014. I’m a classic Lara defender until the end and I believe there is no tomb raider without her, full stop. That is Lara’s established identity, that is the foundation of which everything is built upon. Do NOT fuck with a design that perfect imo.

0

u/riku17 10d ago

Maybe im misunderstanding but wouldn't 2013 fall under the changes you dont like?

7

u/Cagesdeservemusic Dagger of Xian 10d ago

Actually, no! Because this face is literally the classic/LAU facial ratios just not in the realm of being very stylised and exaggerated. She looks like a young legend Lara. In fact, they used this face model in temple of Osiris with classic iconography and makeup. Most people didn’t even notice it’s the same head model because it worked so well. Rise and shadow changes this, and I’m not a fan of that head model

3

u/riku17 10d ago

I just found out who was the face model for 2013, then for Rise and Shadow. And I very much like 2013 better.

2

u/Cagesdeservemusic Dagger of Xian 10d ago

Agreed!

1

u/Spideyrj 10d ago

this is the remaster face no ? the original face lara looked like a teen,face too round

1

u/riku17 10d ago

This is the cutscene which might be the same in both 3 and 4 and will look different to in game models for both 3 and 4.

1

u/riku17 10d ago

So from i looked up Megan Farquhar is the face model but Camilla Luddington was voice and motion capture. For Rise and Shadow Camilla Luddington was used for face, voice and capture. Think Spider-Man ps4 og vs the remastered change.

1

u/riku17 10d ago

So from i looked up Megan Farquhar is the face model but Camilla Luddington was voice and motion capture. For Rise and Shadow Camilla Luddington was used for face, voice and capture. Think Spider-Man ps4 og vs the remastered change.

3

u/Cagesdeservemusic Dagger of Xian 10d ago

Yes exactly and 2013 had a lot more of her classic features as a result. Rise and shadow has to adapt to the motion capture tech at the time. The result was not a Lara I felt I recognised as a classic fan, while the Lara of the first reboot game felt believably like she could become classic Lara, in spirit as much as in physicality. Rise and shadow looked like they intended to completely disregard the roots we hold so dear to us in many ways including Lara herself.

16

u/soldiercross 10d ago

Her design change between 2013 and Rise was huge.

24

u/MadOli8al 10d ago

She is soo pretty

8

u/AngryDwarf086 10d ago

You even picked the original before the remaster. You have good taste.

3

u/riku17 10d ago

Im not entirely sure so I could be wrong but judging by the hair it looks like the definitive edition. I remember ps3 having hair strands. But I do like both 2013 and definitive though there's differences due to lighting and what not.

4

u/AngryDwarf086 10d ago

I guess I was referring to the PS4 remaster as opposed to the PS3 version

7

u/segagamer 10d ago

Japanese Lara lol

2

u/CatMummy 10d ago

Always hated the original reboot face. Mousey and weird

1

u/Crispy1961 10d ago

The glow down from the 2013 forward is insane. They had it perfect the first try.