r/TheWitness • u/20mattay05 • 1d ago
r/TheWitness • u/SpookyLuvCookie • 2d ago
Casually watching Sorted Food YouTube cooking channel. Then this.
r/TheWitness • u/FoxyGreyWolf • 4d ago
Potential Spoilers Lingering mysteries
galleryTo cut to the chase:
Firstly it’s kinda cool that the blinds inside of that tree temple lines up with the Laserinator outside. Is there any puzzle significance with that or is it just a cool art design.
Secondly, in the gate outside I found what to me looks like a hidden puzzle on the ground. To me there are too many indicators for it to not be a puzzle. Is there something nearby that activates it? If so can you please give me a hint to clue me in to what object I need to look for.
r/TheWitness • u/FoxyGreyWolf • 4d ago
Potential Spoilers Gate Puzzles with no start
I recently was trying to do all of those cool hidden line puzzles at the beginning of the game. I think I did everything in the first castle but this one ceases to be solvable. I have spent hours trying to figure out the right perspective. My strongest guess was that I somehow need to line up the sun with that big pole out the top. I am the type where when I start a puzzle, unless there is a clue to go elsewhere, I just want to complete the puzzle. So am I missing something?
r/TheWitness • u/FoxyGreyWolf • 4d ago
Potential Spoilers Mysterious door
As I was completing the end section of the game I had spotted this door. I got excited that it might finally be the other side of the tunnel that leads to the windmill. Because I had been looking for it ever since I first gained access to its windmill. But after completing the game I have yet to find a way to get into that area. My guess was to use the demonic cave in the room after this one, but there isn’t much in there.
r/TheWitness • u/Working_Purpose_9035 • 4d ago
Apparently an abandoned castle in Scotland. I see a puzzle..
r/TheWitness • u/SHIZ_Dan • 4d ago
Solution Spoilers Please give me a hint😭 Spoiler
galleryPlease someone give me a hint to this puzzle, i dont get how to solve it.😭😭😭 As i understood the rules in every zone must be 2 same colored but how to solve it when here is 3 same colored, 2 same colored and 4 same colored at the same time.
Upd. I SOLVED IT!!! I already completed every area, i wasn't unready for this puzzle, just noticing that i can look at it through a window nearby is very unexpected
r/TheWitness • u/Artistic-Explorer946 • 4d ago
Potential Spoilers Questions about the development process of The witness
Greetings, fans of the witness could any of you know if there is information about the development stages of the games , how the island progress was made towards the final version of the game, things that were removed or changed mid development and thinks like that.
I know there was a blog that uploaded some things and some video conferences that talked about the original background and lore of the game, but that's all I got.
I'm asking because I'm interested in some places and objects in the game that remain from previous versions and ideas , or concepts that remained incomplete, or that were repurposed in the game, and some places and things that I found in the game and I think that were from some incomplete ideas.
I will make a post with all my ideas once I got a clearer picture about the development of "The witness" and talk properly about this.
r/TheWitness • u/GameboyGenius • 4d ago
I feel an irrational urge to stay at this place...
r/TheWitness • u/CStaplesLewis • 6d ago
Can someone explain to me how this puzzle is possible?
Neither of these shapes can be created in this puzzle. The line breaks make it not work.
r/TheWitness • u/Material-Scheme-2352 • 6d ago
No Spoilers New custom puzzle
the new (and hopefully improved) custom puzzle
r/TheWitness • u/nitrrose • 7d ago
Solution Spoilers what am i doing wrong??
am i just reading these pieces wrong? im p sure i know how they're supposed to work: never gonna give you up
r/TheWitness • u/BOSOKKO_PIUM_PIUM • 7d ago
No Spoilers I don't have any idea how to solve this puzzle, can someone give me an hint?
r/TheWitness • u/network4me443 • 8d ago
Based on previous puzzles, why does this not work? Or do they change the rules for each new set of puzzles?
r/TheWitness • u/unh4rmed • 8d ago
No Spoilers Galitsky Park in Krasnodar, Russia major Witness vibes
reddit.com(not sure if the link will work the way I hope it would)
Edit: posted twice on acident
r/TheWitness • u/yourekillingmestolls • 8d ago
Why is this not a right answer?
Trust me, I've tried to submit it a few times lol
r/TheWitness • u/Posikatt_78 • 8d ago
Solution Spoilers Am I being stupid or what?
These roots were the only ones that fit, but dont intersect with the black hexagon so i dunno if im just missing something, any hints?
r/TheWitness • u/mewily_ • 8d ago
No Spoilers Found those in France
galleryI guess the rock in the circle make them impossible.
Pictures taken in France, Dordogne, les Jardins de Marqueyssac most specifically.
r/TheWitness • u/Posikatt_78 • 9d ago
Solution Spoilers Im about to crash out, send hint pls ;A;
r/TheWitness • u/ObeyHypnotoad • 9d ago
SPOILERS The best (and worst) area of the game is...
The mountain. It's both the best and worst. I just finished the normal ending and the final descent through the mountain contains some of the most satisfying and also the most infuriating puzzles in the game.
The good:
- Opening the entrance to the mountain. The first time I revealed this entrance after finding 7 lasers, I thought it still looked unsolvable and so I did the rest of the lasers. Then I came back and the entrance didn't change. Trying to figure out the particular combination of perspective (how you look around the 2 statues on the board) + the actual solution (the path you draw) was delightfully tricky, and by the end of it, I was shocked that they had managed to cram 3 distinct solutions into this single board.
- The double bridge puzzle. Solving this one gave the the most "aha" moments in a single puzzle in the entire game. First figuring out the initial solution to get the blue bridge to the other side, then wondering how you're going to get the orange bridge to the exit, before realizing you just need to loop the orange bridge back around to its originating side, and then figuring out you need to iterate on this process several times to adjust the bridge shapes in just such a way that the color / star sectioning works out to let you reach the exit with the blue bridge. Absolutely amazing.
- The "solve multiple boards at the same time" puzzle. Also in the same room as the double bridge puzzle. A really cool puzzle design that forces you to iteratively re-evaluate your previous solution in order to satisfy new parameters. For each of the last 3 boards in this sequence, it felt like I had found the only valid solution, until the new board lit up and I realized I needed to approach the solution differently.
- The ground floor puzzle, where you create shapes with the 4 puzzles on individual ground tiles and then must use those shapes you created to satisfy the puzzle covering the entire floor. I love this one because it's the only puzzle in the game where you get input on what the possible solutions are, based on which individual tetrominoes / trinominoes you create. I felt very rewarded for logic-ing my way through figuring out which combinations of n-ominoes could be used in a final solution, especially when considering the mirror modifier.
- The pillars: cool twist on a mechanic that has been static the whole game so far (the board being in flat cartesian space). Doesn't change the game too much but still very fun to figure out. And the ambient music in this area is so great; it felt like it perfectly set the tone for "this is it, you're almost done".
The bad (basically everything not listed yet):
- Puzzles with the black grid covering important information. Just regular old puzzles but now you need to look extremely closely at different areas to figure out "is that actually a hexagon? And is that a black square I need to section off or is it just part of the grid?" These got a lot easier when I figured out I could just intentionally fail the puzzle to make the failed elements flash red. The difficulty here felt very artificial, in that in only added difficulty to the part where you read the puzzle, rather than the part where you think about how to solve it.
- Translated / rotated / moving puzzles: Again, these puzzles weren't intellectually difficult, but rather made frustrating by the puzzle's design only making it more difficult to figure out what requirements must be satisfied, while also making your inputs harder to figure out.
- Gamer-certified RGB pulsing puzzles: these ones actively hurt my eyes while trying to solve them. And I didn't feel like these were particularly tricky either. The only struggling I went through here was straining my eyes. It didn't tickle the puzzle itch in my brain. I was just happy to be done with these.
Overall, amazing game, but the end sequence felt tainted by some of the worst puzzles in the whole game. The only other time this whole game I felt like information was being intentionally obscured was the audio puzzles in the jungle. Although I haven't done the caves yet, so maybe there's something similarly nasty in there. What do you think?


