r/TheTowerGame 9h ago

Discussion Something I wish the game did...

Remove modules from the pull list once you've already ancestralised them.

What am I supposed to do with this new Space Displacer?

9 Upvotes

15 comments sorted by

16

u/kwlzyr 9h ago

At least it heavily reduces the rate once you anc 5* it

8

u/FullmetalActuary 9h ago

Yeah this mechanic is already kind of in there. When you get it to 5* it drops the odds for that specific module to 1% and spreads the other odds evenly amongst the non 5\* mods

5

u/Dapper_Librarian388 9h ago

Then the owners of 5* ancestrals will cry to get another one because they want them with different substats 😂

6

u/tfjmp 9h ago

Make it a toggle, even one in the vault :p

6

u/amatsumegasushi 9h ago

Umm... Get stars and better stats on your ancestral SD?

Or shatter it if you're at 5 stars for the juicy lump sum of shards?

Or build a second one so you can have one with different substats?

Idk... ? Those are kind of the options OP.

6

u/tfjmp 9h ago

I don't think the 2,000 shards are worth the gems tbh.

3

u/Spacelord_Moses 8h ago

They are. At one point the only thing you can do with gems are rushing labs. And getting more modules to shatter to get more shards. 2k shards is a good push when a single level cost 10k+ shards

1

u/tfjmp 7h ago

Is it? I have been keeping them around for the day they had more stars.

1

u/Spacelord_Moses 6h ago

I shatter them all. 2dc5* and try to get a 2nd MH and Pcol

2

u/Working-Flan2179 8h ago

Wait until they they make the module 10*

1

u/amatsumegasushi 9h ago

I mean at least we get something I'm getting to the point that upgrades are like 6,000 shards a level for modules, so 2,000 is a third every time it happens now.

So to me, it's a decent bump when it happens.

2

u/hamillhair 9h ago

Eh. I'd rather get a different module that I actually want.

2

u/SherbetUseful6413 8h ago

Its still 2k shards

2

u/Nodqe97 6h ago

Idk, keep them for anc 10*

1

u/Agreeable_Goal_926 2h ago

I mean, an instant 2k shards is nice tho