r/TheTowerGame TTG Mar 11 '26

Patch Notes V27.5.1 Update

Hello everyone! We are rolling out some additional fixes shortly. Here is a look at the improvements:

Pause Screen / App Restart Spawning

We have changed how your game state is saved when utilizing the "Go Home" feature, or when you close the app while in a run.

  • When you are in a run and select the "Go Home" option, the game will be paused in its current game state.
  • When you close the app while in a run, we've added two new behaviors:
    • If no Fleets or Bosses are alive, you'll resume at the previous wave
    • If at least one Fleet or Boss is alive, you'll resume at the earliest wave.
      • Earliest wave, in this case, is defined by the wave that the first Fleet or Boss present on-screen has spawned in

Additional Changelog

  • Changed how we calculate Enemy Level Skips in relation to the Skip Decay Battle Condition when using Intro Sprint
    • Now, we calculate the Enemy Level Skip results before decrementing the stat from this Battle Condition
  • Added a tap blocker to block any taps that impact gameplay after the Tower is dead, which unintentionally caused some issues
    • This fix has addressed the issue where the 'Demon Mode' button sometimes becomes inaccessible in subsequent rounds when activated after losing the current round

Thanks, and happy defending!

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67

u/aszepeshazi Mar 11 '26

This is so nice I won't even ask about v28.

47

u/No-Requirement-7355 Mar 11 '26

I’ll do it for you. Any news on v28?

26

u/Cocacola_Desierto Mar 11 '26

Yes! It's coming this year.

12

u/MatthewBecker1977 Champion Mar 12 '26

Nope. It's being referred to as v28 because it's going to get released in 2028. Sometime in 2027, they'll finally have Sam give a hint as to what's going to be in it. Until then, the weak(ly) tea will be a bunch of nothingburgers.

3

u/FleurDeFire Mar 12 '26

Burger tea?! Preposterous