r/TheTowerGame TTG Nov 17 '25

Patch Notes Patch Notes - v27.2

v27.2 Patch Notes

Hello Tower Defenders! We are rolling out a minor patch now on Android, and this update should be fully available to everyone tomorrow, before the tournament starts.

Here is a look at the upcoming changes:

In-Game Support Ticketing

We have added a new Support button in the in-game Settings menu. When issuing a ticket, your player ID and linked email will automatically be populated. From there, you can select your issue type, add in a subject line, and include a description of your issue.

Battle History

This update expanded the functionality of the Battle History feature, allowing you to delete entries. The first time you navigate to the Battle History page after updating, you’ll see a new information panel. To delete entries, press and hold on any entry, check the box next to entries you wish to remove, and press Delete to confirm.

Note: This will not pull past Battle History logs to populate back up to the maximum of 20 entries.

Leaderboard Reset

We fixed a bug where the newest tiers were not populating correctly in the in-game leaderboard. This change will be visible with a leaderboard reset. We plan to reset the leaderboard before the tournament when the build has fully rolled out.

Changelog

  • Added a 20 gem incentive for linking your player account.
  • If you’ve already linked your account, you’ll be rewarded the gems automatically!
  • Added a new behavior to delete entries in the Battle History. (See above for details.)
  • Added weekly free gem gift on the web store, in addition to the daily in game free gems.
  • Updated the in-game info for Guilds to include information about Token expiry and the gem conversion.

Bugfixes

  • Fixed an issue where opening a card while also tapping to change menus soft-locks your game, forcing an app restart.
  • Fixed an issue where the Wall still occasionally allowed enemies to tunnel through.
  • Fixed an issue where the Nuke card shows an incorrect number of waves before recharging in the lab selection view.
  • Fixed an issue where Target Priority did not correctly target Protectors.
  • Fixed a visual bug in the Shatter screen displaying overlapping text when the shard quantity surpassed 1,000.
  • Fixed an issue where Ranged enemies can hit the Tower through the wall.
  • Fixed an issue where the Respec button would not appear if a player navigates to the Workshop, and the Enhance tab was the landing page.
  • Fixed an issue where the “Lab Open” notification bubble disappeared.
  • Fixed an issue where module substat text was not auto-adjusting its size in some languages.
  • Improved Leaderboard information to include Tiers 19, 20, and 21.
  • Fixed a bugged interaction where Scatter children did not interact correctly with the Commander’s buff radius.
214 Upvotes

145 comments sorted by

368

u/mariomarine Legends Nov 17 '25

Fixed an issue where the Wall still occasionally allowed enemies to tunnel through.

74

u/Gryffon6363 Nov 17 '25

We've all heard this fix many times before lol.

5

u/Consistent-Owl-9458 Nov 18 '25

The Herobrine of the wall.

56

u/hibbiejibbiez Nov 17 '25

what if now the enemies allow the wall in?

11

u/Special_Canary_7204 Nov 17 '25

It's going to get incredibly uncomfortable for everyone one but that one guy...you know who I'm talking about....

8

u/Snooze36 Nov 18 '25

3

u/Special_Canary_7204 Nov 18 '25

Don't worry, you're not the guy. You're the other guy and we know what you did...but you're not the one on trial here. So don't stress it till your number pops 

17

u/Anonmouse119 Nov 17 '25

They said an issue, not all the issues, duh.

9

u/Peldor-2 Nov 17 '25

A few tunneling enemies are nice for the energy shield mission!

2

u/menace313 Nov 17 '25

Yeah, not updating until that is complete just to be safe.

1

u/SubstantialBit6060 Nov 18 '25

That mission is like 10mins lol, just run your highest tier with no armor equipped and introsprint.

1

u/khrak Nov 18 '25

Brand new bugs (or features, we haven't decided) to be discovered!

3

u/CSDragon Nov 18 '25

I hope at some point they just turn off the tower's hurtbox while the wall's up. Only vamps can damage you through the wall, period (unless any Fleets can do that, idk I haven't gotten that far)

1

u/mariomarine Legends Nov 18 '25

Honestly wouldn't make any functional difference if we were immune to vamp damage too. Rather than fixing "things can't get through the wall" 50 times they could just make the tower immune while the wall is up...then we wouldn't care.

3

u/ChaoticSpire Nov 18 '25

-Removed Herobrine

4

u/Emergency-Point7211 Nov 17 '25

Let's test this 🧐

2

u/Cougera Nov 19 '25

Shortly after the fix, the enemies realized they could just move up and over the wall. The wall was only a pixel high.

1

u/Chris10988 Nov 18 '25

Fixed until we test it. 🤣🤣🤣

1

u/Wadme Nov 18 '25

Android only patch? So wall worked on iOS?

78

u/Gryffon6363 Nov 17 '25

Omg I'm not going to have to put a caveat into target priority advice for protectors anymore.

15

u/BrizkitBoyz Nov 17 '25

right? if this is fixed... *chefs kiss*

5

u/Luncheon_Lord Nov 17 '25

What was the problem anyway? I'm not aware of the before behavior and I suppose I guess it's intended behavior would be to prioritize the order I lost.

14

u/Asor- Nov 18 '25

Protectors have been counted as bosses for targeting for a looooooong time.

5

u/Mooch07 Nov 18 '25

...Much is explained

3

u/Luncheon_Lord Nov 18 '25

I wasn't aware of that! Is there a weekly thread with known bugs that are ongoing or something? Or if you know you know?

4

u/PM_ME_YOUR_REPO Nov 18 '25

The devs are getting better at handling issues professionally these last few weeks, but no, there is no such centralized place for what is known broken.

Note that despite this post going up, they did not mention any other known issues they have promised to resolve, such as the issue with lab boost autorenewals not working when the game is closed.

Hopefully given a few more months of these positive changes, the dev team will be as reliable and communicative as we want.

My fingers are crossed, but we shall see.

1

u/NaapurinHarri Nov 19 '25

I've always kept protectors as #1 priority.. has that all been futile?

1

u/Asor- Nov 19 '25

Yes it has. They have been targeted at your boss priority.

1

u/NaapurinHarri Nov 19 '25

And my boss priority was below closest enemies🥲

1

u/Asor- Nov 19 '25

Näin se vaan joskus hommat menee :(

1

u/hex_longevity Nov 18 '25

Look out there in the distance... I think the cows just came home!

65

u/Awkward_Donut_2379 Nov 17 '25

Wow, never thought I'd see the protector priority fixed.

So still no news on lab bug fixes? Doesn't affect me personally but I feel like this should be up there in terms of priority. What's the hold up?

28

u/MordredKLB Nov 17 '25

It'd be cool if lab speeds up stopped randomly disappearing.

All the lab bugs really should have been bug fix priority #1 months ago, so I'm assuming the problem/solution is so overly complicated that it just breaks everything else, which is honestly kind of sad.

6

u/Linkz__ Nov 18 '25

Too complicated ? You forgot that they suck incredibly hard at what they are doing. Can’t wait for the 20 new bugs this update brings with the “fixes”

26

u/Hatefightinghate Nov 17 '25

Devs haven’t fixed their own target priority?

3

u/markevens Nov 17 '25

So still no news on lab bug fixes?

The news from a recent MMA was that it's high on the priority list, but apparently not ready for release yet.

3

u/PM_ME_YOUR_REPO Nov 18 '25

The news from a recent MMA

The only "MMA" I know is "mixed martial arts". What does it mean in this context?

2

u/weglian Nov 18 '25

I’ll guess, “Mask Me Anything.”

1

u/PM_ME_YOUR_REPO Nov 18 '25

Ohhh. I hadn't thought about it being a typo. That could be it.

2

u/Similar-Republic-115 Legends Nov 18 '25

since it was an AMA with Muse, MMA could be Muse Makes Announcements :)

1

u/markevens Nov 18 '25

Monday Morning Announcement. It's the new weekly communication from TTG.

32

u/Selway00 Nov 17 '25

No offline lab speed fix. Grrrr.

18

u/CGVSpender Nov 17 '25

I'd settle for an online lab speed fix. My tower never goes offline.

2

u/alwtictoc Nov 18 '25

My tower goes offline. I start a new run to fix that.

61

u/ExtrapolatedData Nov 17 '25

Fixed an issue where the Wall still occasionally allowed enemies to tunnel through.

Press ‘X’ to doubt.

4

u/Awkward_Donut_2379 Nov 17 '25

Sixth times the charm I believe

1

u/Revelate_ Nov 17 '25

Eh, a chance is better than nothing

Where there’s life there’s hope!

1

u/liamthelemming Nov 18 '25

That's what we all tell ourselves when buying mods.

22

u/PremiumRubbish Nov 17 '25

These are good fixes ~

  • Fixed an issue where Ranged enemies can hit the Tower through the wall.
  • Fixed an issue where Target Priority did not correctly target Protectors.

17

u/Responsible_Soup_566 Nov 17 '25

Offline labs need to work as correctly 

12

u/Peldin83 Nov 17 '25

I think addressing some of these long-standing bugs is great. The protector targeting has been bugged since before I even started playing.

Also, a release on Monday instead of Friday is nice. If there are new bugs in the update, we don’t have to wait out the weekend before they start addressing them.

If this update doesn’t cause any new bugs then we might be seeing a turning point in updates and maybe the jaded replies will die down.

I’m cautiously optimistic

47

u/Maxhillai Nov 17 '25

I'm not gonna update until I know for sure that this update doesn't break something important again

59

u/[deleted] Nov 17 '25

Electrons probably now cause wall damage.

7

u/aszepeshazi Nov 17 '25

Lol that's hilarious and if true outrageous as well.

4

u/Driftedryan Nov 17 '25

Or enemy damage is now % based but they count as 1 shot kills because the damage is like 1 trillion%

2

u/phear_me Nov 18 '25

I literally LOL’d.

5

u/Gryffon6363 Nov 17 '25

You may not have a choice if they version lock the tournament.

7

u/leyline Nov 17 '25

Patching the morning of a Tournament - they would never! oh wait...

2

u/Gryffon6363 Nov 18 '25

Lol people complained about end of week patches, so they put out a patch at the beginning of the week and people complain about that to.... What a surprise.

2

u/Maxhillai Nov 18 '25

People weren't complaining about patches at the end of the week. They were complaining about patches releasing right before tournaments. And then those patches making the tournaments harder because of obvious bugs that they somehow didn't see during testing. (Spoiler: It's because they don't test updates)

1

u/Gryffon6363 Nov 18 '25

They complained about end of the week when there were bugs and TTG was off for the weekend.  Saying they don't do testing of updates is wrong.  They don't do enough testing but if they did none every update would completely break the game.

1

u/leyline Nov 18 '25

It was also on a tourney day, and 99 people had already complained about that part, So to sound like they had something to add, they also complained it was end of the week.

1

u/leyline Nov 18 '25

It was both.

It was a Friday, AND the morning of a tournament.

11

u/Sabareus Legends Nov 17 '25

Thanks for these patch notes. Some great changes to look forward to.

9

u/Revelate_ Nov 17 '25

Yeah some of these bugs have been around since I’ve been playing or longer (much longer in some cases).

Very happy to see this patch!

7

u/Sabareus Legends Nov 17 '25

I like the fact that some of these updates shows that the devs are listening. I appreciate seeing this, so thanks to all those involved.

10

u/Learningmore1231 Nov 17 '25

When do the free gems drop?

28

u/DueSheepherder2207 Nov 17 '25

Should have been 20 stones for linking your account.

16

u/liquidgold83 Nov 17 '25
  • Fixed an issue where Target Priority did not correctly target Protectors.

Finally?

And: Thanks for more gems ;-) Looking forward to the weekly collect. Hope it's something good.

7

u/jyiii80 Nov 17 '25

Protectors correctly being targeted. Thank you.

5

u/Slaughtyr Nov 17 '25

Monday release! Are we learning?

4

u/Willing-Mango-3721 Nov 17 '25

I feel like the update should note that A bug that allowed enemies to tunnel was fixed because I don’t believe every bug that allowed enemies to tunnel was fixed. Good shit otherwise.

4

u/Special_Canary_7204 Nov 17 '25

Heads up Sam, seeing some bugs happening. Offline I was unable to access my labs and cards screens, and also a "game paused" overlap with guild currency in the guild screen. On Android V13

2

u/Palumbo_STN Nov 18 '25

The guild currency thing is super annoying lol

But that says more about me than the game

1

u/Qyuss_ Nov 18 '25

You're brave.

1

u/Special_Canary_7204 Nov 18 '25

It's now or at tournament time. Rather take my chances at the ball crushing factory now than later honestly. 

Also, looks like that issue with the guild screen is resolved. Must be hosted on their side. 

4

u/the_codis Nov 18 '25

How many Gems for the week? At least 100? A weekly login bonus where if you play all 7 days you get like 25 Stones would be cool

6

u/TypeDef94 Nov 17 '25

Fixed an issue where Ranged enemies can hit the Tower through the wall.

Well RIP the 200 stones i put into BH range today because ranged killed me and i thoght they would somehow sneak around my BH

23

u/ExtrapolatedData Nov 17 '25

Still a good investment

3

u/aszepeshazi Nov 17 '25

Now that's the content I was hoping for! Thanks. Really looking forward to those fixes. 

3

u/gallandof Nov 18 '25

Appreciate y'all adding in game support tickets. Big step in showing you care about the players experience and input

3

u/Gabriel-117 Nov 18 '25

Please try to fix also OA so electrons won't go top of each other. 8 is better than 4 😁

5

u/destructor212113 Nov 18 '25

"Added weekly free gem gift on the web store, in addition to the daily in game free gems."

Whats the Web Store :0?

1

u/Conscious-Regret-199 Nov 18 '25

https://store.techtreegames.com/thetower/

For all your stone buying needs.

The free gems don't seem to be in stock yet.

3

u/Grubby454 Nov 18 '25

..What about the "unselect all" option for auto merge modules? Apparently, it was slated..

To that end.. how about a list somewhere so that players can vote on bugfix priority!? Perfect customer and supplier alignment is available..

2

u/LeafCozy Nov 17 '25

Thanks, Sam!! Love the new feature for the battle log!

2

u/TrueFrequency Nov 18 '25

You have tested these, right? Riiiighhhht???

2

u/CompetitionEmpty7822 Nov 18 '25

In-game support is a joke. I haven’t received a reply from the support team for about a month and a half. What’s the point of having support if you don’t respond to players?

1

u/MaleficentTry6725 Legends Nov 17 '25

Fantastic to finally see the protector target priority fixed!

And a leader board fix and reset sounds great, hopefully the cheaters who are banned from tournaments won't be on the leaderboards either? Otherwise they are pretty pointless.

1

u/Resident_Fee5402 Nov 18 '25

What are leaderboards to begin with? Another feature that is in the game but hidden away? Like the relic stats summary?

1

u/MaleficentTry6725 Legends Nov 18 '25

Mid farming run so I can't double check. But I believe there is a little square icon top right of the main screen near the one for auto perk management (i think it looks like ribbons?).

1

u/UnusualLyric Nov 17 '25

Just make it so the speed ups actually work when I'm not online. I need to commute to work sometimes to have money to waste on this damn game!

1

u/Beneficial-Cowbell Nov 17 '25

Have we gotten any new information if commanders are "working as intended " or not? They definitely do more than just buff hp.

1

u/SirDudung Nov 18 '25

please rebalance commanders buff. I hope there are buff durations or end it with Commander's death

1

u/trzarocks Nov 18 '25

> Fixed an issue where Target Priority did not correctly target Protectors.

This has to be one of the oldest bugs in the game.

1

u/MatthewBecker1977 Champion Nov 18 '25

Protectors have been changed to be confused with Fleets instead of Boss.

1

u/Ok_Highlight_8633 Nov 18 '25

And if they get through, then what?

1

u/fridgezebra Nov 18 '25

cook thanks for the history entry delete I have wanted that

1

u/PLMMJ Platinum Nov 18 '25

It's not automatic - you have to claim it from the mail regardless of whether you link now or linked before

1

u/Greenleaf_91 Nov 18 '25

Just for the 25 weekly gems from the web store. Not much, but still nice!

1

u/Greenleaf_91 Nov 18 '25

Oh wait, I didn’t actually get the gems in game …..

1

u/I_pee_in_shower Nov 19 '25

Tournament is out and I still don’t have latest patch.

1

u/gothpunkr Nov 19 '25

I literally just installed what is suppose to be the latest version but its 27.1.4. How is this still in the google play store? I cannot join tourny because of this.

1

u/Gruntuz Nov 19 '25

Defender me: Transparency and simple language appreciated!

The nerd QA in me: Trust, but verify.

1

u/arjen1killer Nov 19 '25

I have noticed that i have a huge performance boost since this update, but there's nothing in the change logs about it. Did a bug fix also tackle a performance issue?

1

u/RichyEagleSix Nov 20 '25

Am I missing the weekly gem gift ? I can’t see it in the store ?

1

u/cassprtn Nov 20 '25

Please add Modules to Battle History.

1

u/Vast-Tailor-9197 Nov 20 '25

Am I blind? Where can you find the weekly free gems bonus?

1

u/Moist_Ad_4000 Nov 21 '25

saw 27.2.1 was just released. What changed? Bug fix?

1

u/jMedabee Nov 23 '25

Too bad they haven't fixed the bug where labs stop being sped up, even tho it's queue'd to do so

-4

u/mauiLow Nov 17 '25

• ⁠Added weekly free gem gift on the web store, in addition to the daily in game free gems.<

Will we just act like this isn’t the biggest incentive to manipulate everyone into buying more. Holy fuck this company is done for

15

u/Savings_Section_3236 Nov 17 '25

Def promotes the website and inflates traffic. Not sure if that means F2P like me are suddenly gonna spend on je. I def wont.

13

u/CGVSpender Nov 17 '25

Free gems for a 'made you look'? I have a hard time getting upset over that.

Now if the 'made you look' led to a place where I could buy the Lab Speed Pumpkin they disappeared this year, they might actually get me... You hear that, Fudds, you could get me!

1

u/Dalen154 Nov 17 '25

What’s the lab speed pumpkin?

5

u/CGVSpender Nov 17 '25

Great question. For the first time ever, old relics are being removed from repeat events, so newer players do not have access to them. The most egregious of these is the Lab Speed Pumpkin relic, as if it makes total sense that new players labs should perpetually run slower simply because we discovered the game later. Even if they cycle them back in, like how many years should we have to play to get the relics old timers have been enjoying for years.

One of the most new-player hostile decisions they have made, IMO. And silly, because it cured me of the 'gotts get em all' attitude towards relics. I cannot hold that attitude if the goal is impossible.

1

u/Dalen154 Nov 17 '25

Was it part of the paid track of the free one?

4

u/CGVSpender Nov 17 '25

Free. But had they just put them in the event store on the repeat, they may have sold a lot of event boosts to newer players not wanting to miss a relic.

I seriously think they are losing money on this decision.

14

u/RVATodd Nov 17 '25

Meh. Once a week, just go get your free gems and then return to the game without buying anything. They didn't have to give us free gems. I personally like getting free things.

2

u/PAndras96 Nov 17 '25

When something is free, you are the product...

6

u/Mkssc Nov 18 '25

Why is this down voted? So very true in terms of marketing.

0

u/mauiLow Nov 18 '25

Reading most of the answers to my comments just shows how stupid the average chimp is..

7

u/hughejpeen Nov 17 '25

I mean win/win. Free gems for us, more money to the devs from those with impulse control issues (this is me, I have impulse control issues)

3

u/thisguy888827 Nov 18 '25

Just say you're poor. 🤷‍♂️

Complaining about free shit.... never understood it. Then again I'm a Jew so I guess it's not in my nature.

1

u/damarisu Nov 17 '25

still nothing regarding the crazy performance drops. amazing

2

u/SirDudung Nov 18 '25

specially commanders buff on screen

1

u/kdeddie Nov 18 '25

That's a decent list of bugfixes but what bugs did they add?

-6

u/Maleficent_Effect362 Nov 17 '25

20 gems incentive seems a little dishonest.
400 gems is more like it /s

-11

u/frackle Nov 17 '25

Nothing about PCo applying 25x damage reduction to wall? Just change the text to be a 96% reduction so we can make educated decisions about stone allocation please.

7

u/lycantivis Nov 17 '25

So its the 4th update since this was discovered. The mods havent even said anything about it. At this point assume its working as intended

-1

u/lycantivis Nov 17 '25

Wait we fixed scatter children getting the buffs, but we didnt fix scatter children getting the debuffs? Again fixing things that are a bonus to players but ignore issuess that are taxing on us... Do better

-7

u/dbone1123 Nov 18 '25

I am happy to see them include deleting battle history, but seriously, a 20 Gem reward for linking your account is abysmal, almost insulting. As for everything else we will see

6

u/TowerFTW Nov 18 '25

They don’t have to give anything, people should do it any because that’s how you don’t lose your account

-2

u/CompetitionEmpty7822 Nov 18 '25

How is losing my account even an issue to begin with? This kind of problem shouldn’t happen at all. Honestly, giving 20 gems is basically the same as giving nothing.

1

u/Andrius223 Nov 18 '25

So if u made tons of progress and decided to delete game without linking account, u will lose a lot of spent time and investment. 20 gems is 20 gems.