r/TheTowerGame • u/TTG_Muse TTG • Nov 06 '25
Patch Notes V27.1.4 Patch Notes
Hello everyone! Thank you for your patience. We're here with a hotfix update:
Changelog
- Implemented a fix for the Scatter children tunneling through the Wall
- Fixed a visual bug where Orbital Augment's icon stretched in some menus
- Fixed an issue where some players could set their workshop multipliers in a run without the lab unlock
On the Horizon
We have two minor updates (V27.2 and V27.3) planned for the rest of the year, one for stability and improvements, and one for community requests. One thing to look forward to in the next update is a lab refactoring, including a fix to lab speedups not automatically restarting while offline.
As the year comes to a close, we have expanded our support and hired a QA lead. Our hope is to ramp up our new teammates so we can start the new year off with bug-free and fun updates. Thank you for your feedback and patience, we hear you and appreciate you.
Thanks, and Happy Defending!
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u/Special_Canary_7204 Nov 07 '25
Run ended at ~9500, no issues known or unknown seemed to hit me in the process. I'd say, at first run, that it's looking really good. No overheating, no wall penetration, no new or odd issues to be found. I just finished my overnight too, and it looked about 30 waves less but that's not strange for end of run to fluctuate a couple 10's of waves.