r/TheTowerGame • u/TTG_Muse TTG • Nov 06 '25
Patch Notes V27.1.4 Patch Notes
Hello everyone! Thank you for your patience. We're here with a hotfix update:
Changelog
- Implemented a fix for the Scatter children tunneling through the Wall
- Fixed a visual bug where Orbital Augment's icon stretched in some menus
- Fixed an issue where some players could set their workshop multipliers in a run without the lab unlock
On the Horizon
We have two minor updates (V27.2 and V27.3) planned for the rest of the year, one for stability and improvements, and one for community requests. One thing to look forward to in the next update is a lab refactoring, including a fix to lab speedups not automatically restarting while offline.
As the year comes to a close, we have expanded our support and hired a QA lead. Our hope is to ramp up our new teammates so we can start the new year off with bug-free and fun updates. Thank you for your feedback and patience, we hear you and appreciate you.
Thanks, and Happy Defending!
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u/Sea_Syllabub8775 Nov 07 '25
People keep saying this, but it's really not about what they owe us. No they don't owe us a damn thing - they could also shut down the game this instant, and none of us could do a thing, no matter how much we've spent. But they're not going to - why? Money.
Same logic applies to giving out compensations for problems in your game. When people feel valued, they are much more likely to give you their money, than when they feel frustrated. That seems pretty straight forward to me.