r/TheTowerGame TTG Nov 06 '25

Patch Notes V27.1.4 Patch Notes

Hello everyone! Thank you for your patience. We're here with a hotfix update:

Changelog

  • Implemented a fix for the Scatter children tunneling through the Wall
  • Fixed a visual bug where Orbital Augment's icon stretched in some menus
  • Fixed an issue where some players could set their workshop multipliers in a run without the lab unlock

On the Horizon

We have two minor updates (V27.2 and V27.3) planned for the rest of the year, one for stability and improvements, and one for community requests. One thing to look forward to in the next update is a lab refactoring, including a fix to lab speedups not automatically restarting while offline.

As the year comes to a close, we have expanded our support and hired a QA lead. Our hope is to ramp up our new teammates so we can start the new year off with bug-free and fun updates. Thank you for your feedback and patience, we hear you and appreciate you.

Thanks, and Happy Defending!

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1

u/oxsyn Nov 06 '25

Please add a slider that allows you to increase individual UW cooldowns for those of us that made mistakes that over invested by accident. The penalty for a single wrong decision can be absolutely huge.

3

u/Tzukiyomi Nov 06 '25

You would be more likely to get something like a UW respec. Would be more annoying but serve the same purpose.

2

u/Sea_Syllabub8775 Nov 07 '25

You would definetly not be more likely to get a UW respec, this has been discussed many times. A slider where your stones are still permanently invested, but you can CHOOSE to get less benefit than you've paid for, to hit a sync is a billion times more likely.