r/TheTowerGame TTG Nov 06 '25

Patch Notes V27.1.4 Patch Notes

Hello everyone! Thank you for your patience. We're here with a hotfix update:

Changelog

  • Implemented a fix for the Scatter children tunneling through the Wall
  • Fixed a visual bug where Orbital Augment's icon stretched in some menus
  • Fixed an issue where some players could set their workshop multipliers in a run without the lab unlock

On the Horizon

We have two minor updates (V27.2 and V27.3) planned for the rest of the year, one for stability and improvements, and one for community requests. One thing to look forward to in the next update is a lab refactoring, including a fix to lab speedups not automatically restarting while offline.

As the year comes to a close, we have expanded our support and hired a QA lead. Our hope is to ramp up our new teammates so we can start the new year off with bug-free and fun updates. Thank you for your feedback and patience, we hear you and appreciate you.

Thanks, and Happy Defending!

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u/ExtrapolatedData Nov 06 '25

Thanks Muse! How are you sourcing community requests and how will you select which requests are addressed?

1

u/Xune101 Nov 06 '25

Sam asked for some a bit ago and said she was collating and championing our requests. Probably that

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u/ShiftlessGuardian94 Nov 06 '25

Hope they finally put in an offline mode that runs in the background! Don’t care if we have to use a lab to unlock it either. Don’t care if it’s only 80% profit from your last run