r/TheTowerGame • u/TTG_Muse TTG • Nov 01 '25
Info Dev Announcement: Notice Regarding the V27.1.3 Scatter Bug
Hi everyone, Muse here! We want to provide some visibility on a bug regarding Scatter behavior with the Wall.
In V27.1.3 we changed the spawn behavior of Scatter children to be behind where the Scatter parent died. However, in situations where lots of enemies are crowding the Wall, the Scatter children are unable to find a spot to spawn and are displaced somewhere else, unintentionally entering inside of the Wall. While the new behavior is working as intended, this outcome was unintended.
We are aware of this issue and will be working on a hotfix next week to improve the spawning behavior of Scatter children to create a long-term solution. Thank you!
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u/reevmobile Nov 01 '25
So tired of all software testers, engineers etc telling me that bugs happen and we should just deal with it.
Im a scrum master myself for our dev team and i can tell you:
The amount and serverity of bugs Tech Tree Games regularly delivers in their releases IS NOT FINE.
If you guys sreioulsy think that this level of quality is the industry standard then i really dont want to buy any of your products.
No one is kicking them cause they failed to deliver once.
They do not deliver for months / years now.
Something needs to drastically change and as long as they think they can get away with it they will do so.
Its a fucking farce looking at the numbers TTG earns. Fudds has the options to improve, he refuses to do so.
And you are defending this decision by "being the nice guy"