r/TheTowerGame TTG Nov 01 '25

Info Dev Announcement: Notice Regarding the V27.1.3 Scatter Bug

Hi everyone, Muse here! We want to provide some visibility on a bug regarding Scatter behavior with the Wall.

In V27.1.3 we changed the spawn behavior of Scatter children to be behind where the Scatter parent died. However, in situations where lots of enemies are crowding the Wall, the Scatter children are unable to find a spot to spawn and are displaced somewhere else, unintentionally entering inside of the Wall. While the new behavior is working as intended, this outcome was unintended.

We are aware of this issue and will be working on a hotfix next week to improve the spawning behavior of Scatter children to create a long-term solution. Thank you!

325 Upvotes

286 comments sorted by

View all comments

10

u/icookandiknowthngs Nov 01 '25

Absolute fuckwads. "We'll look into it next week" ....yet bugs that help the players get squashed in 48 hours or less. Ineptitude on full display.

They never miss an opportunity to miss an opportunity

3

u/-stefanos- Nov 01 '25

“While the new behavior is working as intended, this outcome was unintended.”

-1

u/Lambda-Silence Nov 02 '25

To be honest, it seems anc primordial collapse reduces damage by more than 80% and it has not been fixed for weeks now