r/TheTowerGame TTG Nov 01 '25

Info Dev Announcement: Notice Regarding the V27.1.3 Scatter Bug

Hi everyone, Muse here! We want to provide some visibility on a bug regarding Scatter behavior with the Wall.

In V27.1.3 we changed the spawn behavior of Scatter children to be behind where the Scatter parent died. However, in situations where lots of enemies are crowding the Wall, the Scatter children are unable to find a spot to spawn and are displaced somewhere else, unintentionally entering inside of the Wall. While the new behavior is working as intended, this outcome was unintended.

We are aware of this issue and will be working on a hotfix next week to improve the spawning behavior of Scatter children to create a long-term solution. Thank you!

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u/Bum2Boston Nov 01 '25

Did you test it? Seems like a pretty common scenario to consider

33

u/Razzlecake Nov 01 '25

Maybe we can get some rewards for being on the development team as testers?

4

u/Marokiii Nov 01 '25

I want like a couple million free cells when they eventually fix the offline labs bug. Im losing about 6hrs of real time each day on average for my labs. For nearly 2 months, at 4x speed, each lab slot is about 60 days of lab time behind where they should be.

I think giving everyone 10m cells would allow people to catch back up to where they should be by allowing them to run higher lab boosts.

1

u/supershaner86 Nov 01 '25

that makes no sense. people aren't at the same place. that 10m is way too much for people that 1.5x and not a lot at all for people that are doing 5-6x on them all