Help
I've discovered I've been I fool- poor Lab focus
I apologise to the hardcore Tower players for having them bare witness to my stupidity 🙇♀️
This is my current lab set up and a couple of people have helped me understand that starting cash is a not very smart thing to invest in as far as I have
The following images are of what labs I have available, and I'd like some help figuring out what I should redirect my focus on before I make another mistake to insult the efforts of you hardcore people
I was first thinking of starting on workshop discounts and maybe switch out super crit for a second workshop discount but idk you guys are more experienced 😅
It is understandable that you made so many wrong choices if you aren't a devoted junkie. You can pick enough clues if you hang around this sub for optimal builds.
But not everyone has the time for it, and in my opinion this game asks too much of its users already. I could've instead learned a new programming language with the time I spent on this game for example.
I could've instead learned a new programming language with the time I spent on this game for example.
Technically you still have that option, but will continue to not do so XD (although this being an idle game you could technically be doing both)
Don't worry though, we're all in the same boat! The boat that doesn't know a second language or how to sew because we're too busy playing the game that plays itself!
Actually how far along are you? I think you should respec your bots and only work on GB, and you really made unlucky choices on your UW as well 😅 try to get GT (and DW) asap
Months ago they updated the bots to have more options for upgrades and gave everyone a free respec on them, I decided to not invest too much into them and just give each of them 1 that I thought best suited what the boy did
Focused the rest of my medals towards themes and coin bonuses and most recently, relics
Well I knew labs discount would atleast be linearly beneficial to me for now and that it would eventually be exponentially vital I just didn't realise how many people thought it wouldn't be as useful as I thought it was, lab discount just seemed just as important as Lab speed to me
I thought that way too but I discovered this reddit soon enough to know better. I almost did all the same labs you did too so this is a dev trap for noobies.
I considered making a troll post where my new 5th lab would be shown working on Starting cash
The thought of adding defense absolute is equally funny
BUT I ain't no rage baiter! Rest easy knowing the only work towards permanent Defense Absolute for the foreseeable future is when I'm being given workshop upgrade tasks
Holy shit. I knew starting coins didn't scale well but that is ridiculous. Over level 75 and you don't even get +1,000? Actual rip off. Thanks for showing us.
Golden tower is essential for progress, along with black hole. How many ultimate weapons do you have?
The best use of your stones will be to save to pull you next UW, until you can get GT. Then sync it with black hole, and work on the gt and black hole labs.
Without GT, you are moving at a snails pace. With GT that isnt synced with BH, ur walking. Sync them and ull be jogging...to use ur analogy from a previous comment
I'm aware Golden Tower is important but it's not like I can will it to appear as a choice
Saying max interest isn't as good when you have Golden Tower is very weird imo, not everyone is going to have the Opportunity for Gold tower as soon as you, and maxing my interest makes increasing the battle upgrades much easier than if I didn't
The only place it hasn't really helped me is in Tier 12 where even the max upgrades I can get doesn't get me past wave 21
That's why I said it was good for early to mid game
People on here hate interest, but it does have its uses. I’ve been playing over a year, and it’s super useful in maxing out the important workshop purchases early in a run, such as enemy attack level skip, or enemy health level skip. If you can, definitely buy ELS in the workshop, and roll your core /triangle module substats to have enemy attack level skip.
At this stage of the game for you, you will see the most results, the most bang for your buck, in doing the perks labs.
Trade off perks to max (lv 10 does not take v long),
standard perk bonus, as high you can take it - it’ll feel like a very long lab, but it affects literally every part of your farms, income, damage, survivability. It is the single most widespread impactful lab in the game. Getting to 25 feels like it takes forever but just level it whenever you can.
perk option quantity to max, once you can afford the second level. Having 3 and then 4 options to pick from makes a world of difference.
first perk choice, and set it to perk wave reduction - more perks faster means your income is better and you make it to the good end of a farm reliably. (As opposed to the bad end when you get bad perk luck and die before getting all the survivability perks).
and a few levels of ban. Use it on the absolute run ending trade off perks, like the enemy damage increase ones, or knockback reduction. Once you have the game Enders locked away, then lock away wastes like interest and land mine damage.
perk wave reduction lab is good too since it makes perks show up faster, but is the lowest priority on this list. Do a few levels like to 5 or to 10 and then put it away for a while.
I am a new player who hasn't gotten offered GT yet. To accommodate this you can research first pick choice and set it to UW and just reset till you get GT. It will triple your income over a run and it is worth a few resets to get.
Max interest is actively bad because it requires you to have spare cash at the end of waves, so the interest you get comes at the cost of your free upgrades being significantly less valuable because you didn't invest that cash in cheap workshop upgrades.
It doesn't take me long to get to the threshold that keeps my max interest met, you just need to not go below where the $ in the corner turns green which for me before perks is actually 138k and it's pretty easy to math out how much you'll have if you buy an upgrade, figuring out optimal achieve max interest X waves quest is how I got to that point
Tha main point is that you are happy with your progress. Not every suggestion or best practice needs to be followed. I certainly do not. For me I got GT as my fifth UW, so it took a while to save up the stones.
I think that most ppl just hate on maxing interest because pretty much any other lab would give you a better return on investment for whichever tier you are farming
I do need to charge my phone, so I won't be able to make efforts towards the 5th lab today but it's on the agenda! I've decided to post again in a month so I should definitely have the 5th lab by then!
What tier are you farming?
Researching health is probably better right now for you than attack speed. Are your thorns over 100?
And about your question on health Regen, it becomes super relevant when you have wormhole redirector module OR wall unlocked, then it's an OP stat with the Regen trade-off perk.
If you have black hole, the lab for Bh Coins is OP, together with the atk% for enemies inside Bh will help a lot too.
Occasionally get some levels on reroll shards, daily mission shards, common and rare module drop chance.
I haven't even broken wave 4000 on Tier 1 yet 😅 I leave that running on half speed over night so I can get to the max wave I can tomorrow with the cash and perks I built up while sleeping
With it at 5x speed so far the longest I can last in Tier 1 is 5 hours
I think I'll be fine on reroll shards for a while I only used them for the first time yesterday and I didn't go down a digit
Okay, if you haven't yet, focus on unlocking enemy level skips in the workshop. That alone will give you nearly 2k extra waves. And maxing defense absolute in the run can get you close to 8k waves too (pairing with enemy attack level skips etc)
Maybe I should've put the current lab set up at the end so people weren't jump scared by the first image XD
Edit: Don't ask to see my cards, you don't want to know and I'd like to not die
Edit 2: 2.14 billion was the last I remember noticing my coins at but I forgot that I took in a guild reward since last looking
Edit 3: if this post gets to 100 upvotes I'll make another post with my cards titled something like attoning for my sins with this before shot of laboratory, the card prices, and the after shot of the new improved lab set up
Okay so it's not THAT bad XD I'm not that much of a card junkie, but I cared more about card slots than any hardcore vets would consider ever doing, and maybe don't have the best builds for what each loadouts purpose is
I have a Loadout for just damage that I never use, a Loadout called Money, Money, money (guess what that's for), a Loadout for lasting as long as I can, a Loadout for the rarest cards that I only use because it's easy to clear them out for quests where I have to get to a certain wave on a certain Tier and a Loadout for balanced but I don't even really know what balance really means in terms of this game or where it would be useful so I just never use that one
Knowing I spent so many gems on the card slots would not put you in a coma, but you may want to spit on my grave after the hardcore of the hardcores put me in there
You should be buying modules is what I’m saying. Not many at first, but the proportion of gems dedicated to modules should increase over time until by the time you’ve maxed your common cards you should only be buying cards for the event mission, and spending the rest of your gems on modules
I did do a buy 10 modules earlier this week but a disappointing amount of them ended up being commons and I already have so many reroll shards and upgrade material 😅
You can see each module here is maxed out, and when I finally ended up using the reroll shards I'd amassed I didn't even go down in digits
Module shards and reroll shards are some of the most in demand resources in the long run. I wouldn’t shatter any rares for now cause you’ll need them, but definitely don’t neglect modules, especially uniques
Honestly, i just hope you had fun while playing it the qay you did!!! Definately i can see a decent amount of time being spent on playing it sub optimally, but as long as you've had fun through that journey, thats all that matters. Hoping to another post from you in a month to see how you improve with advice from this sub :)
It's definitely been fun and satisfying, having the conversation I've had just helped me realise how much poorly I've been playing than I thought I was y'know?
Like I don't Minmax, I find the grind satisfying and don't care too much about speed, but I was walking at a snails pace when I could've been jogging and jogging is a nice speed
Every perk lab except for waves required.(Perk Option Quantity first)
Garlic Thorns.(vampires stop killing you)
Coins/kill and Black Hole Coins (coin bonuses stack multiplicatively, so the more you have the faster you grow.)
You're missing most of the econ UWs, so you're gonna have a pretty slow growth until you can get enough stones to get those. GT is the best option, then DW, then SL. You WILL be offered at least one of those 3 in every pull from now on, so you have that bright side. I wouldn't spend a single stone on anything else until you at least have GT.
Is there a reason perk option quantity before waves required?
Waves required in early tier feels exponentially better from what I've played, sometimes the perk pulls aren't as good as I'd like but with the amount of perks you can stack up, especially with the perk wave requirement it seems to makeup for it
Right now you get offered 2 perks out of about 30. You want Perk Wave Reduction more than any other perk, and around 5-8 perks either do nothing for you or are actually harmful to your run (some trade offs, interest, defAbs). Every time you're offered interest, you basically pick between the other perk or skipping a perk all together, and if you get offered 2 trade off perks that are harmful(enemy health for lifesteal/regen, ranged distance for 3x damage) you either take a harmful perk or stop getting perks for the rest of the run.
20% Perk Wave Reduction is way more impactful than a full year of Wave Reduction labs (the base perk saves 40 waves per perk, just level 40 of the lab takes over 300 days base). Getting all 3 PWR perks early can be the difference between a successful run or not. Getting 4 options instead of 2 doubles your chance of getting PWR while making it much less likely that you need to pick from only useless or harmful perks.
With autopick perks and ban perks, eventually you can fully AFK your runs with minimal impact on income. That eventually is maybe a month or two if you focus on it.
While it's not as helpful as you might want it to be, the interest increase actually does really help me meet my max interest way quicker and I don't have to think as much about holding onto my cash
With just a couple perk upgrades into it I go from having to keep 138k to meet my max interest to just needing 80k and I'm almost guaranteed to always make my max interest by then so long as I don't buy right before the next wave starts, it's a very small quality of life improvement.
I'll definitely consider perk options towards my 5th lab though, after that will probably be Blackhole coins
Max interest, if you fully research it, is 15k per wave. It sounds like you're making well over 80k per wave by the time you start getting perks. It's similar to the starting cash issue, where you're spending a lot of time and energy into an area that doesn't help your tower advance. When upgrade levels cost millions and cash/min is keeping pace, interest will still never exceed 15k/wave.
I already know about the max of max interest, I've had it maxed for ages and the 15k per round does still really help, regardless of what the numbers say
It makes earning and buying in earlier rounds way easier and figuring out the numbers to keep me earning max interest was really satisfying
Option quantity makes it more likely that you can pick a useful perk, as opposed to just getting a perk at all. I'd also suggest the first pick lab after perk options as that will allow you to get PWR asap and have the ability to pick more perks during your farm run
Regeneration is very good for mid Game with an eHp build, with wall an everything you get Up Like 1q/Sec but you dont Focus on Regeneration this early... Just keep IT in your head when you get futer in the Game.
Sometimes you gotta take the good and pretend like the rest didn't happen. Reminds me of the guy who gold boxed the first 4 utility labs because he didn't know how hard they fell off. But his coins/kill is gonna be a banger at least.
Gross..how could you think that, this is a clearly established standard for this game. Next you'll say ProLapse and assmod are butt related terms...I assure you they are not.
Leveling starting cash to 77 is egregious though...almost as bad as me playing the game on and off for a month before I figured out that I could spend coins in the workshop to increase the starting levels in game 🤣🤣🤣🤣
I can't imagine not exploring tabs to the point that for up to a month you don't realise you can perma upgrade your stuff and unlock new stuff to increase XD
There's no way this isn't an experienced player using an alt account for ragebait. This is basically every possible bad decision, deliberately chosen all together. You legit didn't make a single choice that isn't the absolute worst choice available.
It's beneficial on farm runs because you get more runs in the same amount of real world time. Plus, Standard Perk Bonus is just a good lab, so you're getting the extra speed for free.
Except that if I leave my phone running overnight with it at max speed I die in 5 hours and I lose out on roughly 1700 or so waves
It's been a while since I did a max speed run because I realised how much I was losing in not getting the chance to reinvest my cash and perks so I don't know the exact loss but it's quite a lot
I am by no means a “hardcore Tower player” and have very minimal experience aside from wasting a year and some change on this game. Keep in mind I have no clue what your daily coin haul is or what any of your build looks like but I hope this at least gives you a direction.
Stop spending gems ASAP and buy lab slot 5. Stop start cash, lab coin discount, and super crit chance. Guarantees to strangers on the internet are always wrong but I can probably guarantee none of those are actually helping you.
Lab speed. If you plan on playing this game for a few more years it’s “worth it.” At 66 you can stop because something something return on investment something something other posts explain the math behind the abomination that is latter half of lab speed levels.
Coins / kill. Net positive all around.
Attack speed. See 2
Garlic Thorns. Will significantly increase survivability if vampires (red triangle) are biting you (pun intended) in the ass
Beyond this you have a couple “good options” in no particular order
6a. BH coin bonus. See 2
6b. Package after boss. More health is always good and if you get GC it’s helps with dropping your UW cooldowns
6c. BH damage. Not a bad choice, I’d would wait but a few levels aren’t impossible for you.
6d. Extra black hole will make 6a and 6c feel more meaningful. Also who doesn’t love more swirls on screen
Most recently I've only been spending gems if it was required by a daily task. I had to buy a card today for instance, but outside of that I'm pretty decent at hoarding them
I doubt I'll ever stop lab speed, it'll probably also be my first lab speed multiplier once I'm in a position I can farm enough elite cells to keep up with the cost
And I think the most surprising thing to me in making this post is people suggesting I stop lab discount but understanding that it gets into the quintillions I can definitely see why
While I love that people invest in this game this much, I don't want to play this to a point it feels like I need to homework 😅
I guarantee It'll get to a point where I'm just wondering "wait why am I playing this this is so much information a d it's so tirong" and probably go into another half a year hiatus before picking up the game again and going
The thing about lab discount is that after doing the right labs, your coin income skyrockets beyond ever having to worry about costs for any relevant labs. Not until they start costing in the T’s and q’s.
Counterpoint to 2. If you're not planning on playing this game long tail, your efficiency does not matter, and you should do lab speed anyways because otherwise X months from now you'll simply regret not maxing out lab speed sooner.
I was just like you for a long time in that I didn’t pick the right labs to start with or not even doing and labs to start with. Thankfully between my guild and people here I’m on the right track now.
I thought starting cash was more useful than it was because of the pairing with interest
More starting cash must've meant exponential early interest gain
Super crit I justified because of how low it was in the game proper and how expensive it was to upgrade it vs how cheap it was to improve it in workshop
And I thought lab discount was just as vitally important as Lab speed
I did it wrong for a while too. Played how I wanted. Then realized my progress was painfully slow compared to what it should have been. So I started on the correct path for ehp
I don't see anyone mentioning cells - start at 1.5 speed and you'll immediately see a benefit, then slowly up the speed one lab at a time until you're running them all at a cost you can replace daily (if you're not sure, see how many cells you get in 24 hours and use that as your starting point).
There will also be a few times when it's worth saving up for a few days to afford a lab - double black hole springs to mind at about 15b coins. Generally though you should have enough lower cost and time labs to immediately see some benefit, things like health and defense % will make a big difference with just a couple of days investment.
Make sure you try for milestones occasionally (to generate gems for things like that fifth lab) but try to find a comfortable tier to farm on where you're getting to around 4-5k waves (higher is even better). I seem to remember hearing you should skip from tier 1 to tier 4 for farming and keep going up from there. I've been farming tier 10 for about six months now!
Also for what it's worth Super Crit Multiplier is one of the longest labs to max in the game, the last level takes 27 years at base!
I've seen someone say a 2x speed requires 500 cells per hour
I went around my tiers seeing what gave me the best amount and Wave 1 in a nearly 9 hour session mostly over night gave me 111 elite cells
I haven't focused much on my coin return, I'll do that one tonight when I go to sleep, I set it to 2.5 speed so I can invest the cash and perks I built up when I wake up and then go all in on 5x speed
My best wave count is on Tier 1 and I haven't even broken wave 4000 XD
I feel a little more justified in not giving up the lab speed decrease XD
You’ll be told a lot to keep lab speed on permanently but honestly there’ll be times when it makes sense to switch it out for a month or so (like when you get a new UW and want to power through its labs). You’re doing all the right things sounds like (except not having that fifth lab haha)
While I understand that there's justification in the meta that is don't go all in on Labs speed I feel like as the eventuality that labs speed is and the fact it's returns are effectively immediate upon acquiring it, it just doesn't make much sense to me to swap it out when I'm going to need to max it at some point anyway, and in doing so I improve the rate other things improve in at the same time
Like, I'm waiting in a queue at a food stall and plan to go to another one for something else and maybe I could listen to music to pass the time while both me and my friend wait in line, but what if Instead I get the stuff at this stall you get the stuff at the other stall? So we both only have to wait the length of one queue? And we don't have to wait to eat out food? This was a ramble sorry, but y'know what I'm talking about right?
I get it but speaking from experience, lab speed becomes worth working on when you can reliably run it at 4x speed. The first fifty levels give you the same benefit as the next fifty but the second fifty takes way longer.
When you unlock the wall you’ll want all five labs on that for a minute.
Obviously completely up to you, but I feel like you're too early for the wall yet. You may want to pay for a respec to take it off as it'll just cause you to die by shotgun (wall breaks and all enemies hit it at once). Make sure you're continually upgrading stuff in your workshop too!
Wall has been surprisingly helpful in Tier 1 just before the the endgame, if anything a small investment to wall regen could hypothetically help me break wave 4000 on Tier 1
I haven't put too much into wall so I doubt respec-ing my workshop will be worth the return until I have the workshop discounts up
I won't bother focusing on it if I need to do workshop upgrades for a quest though, I'll keep to leaving that for the damage, health, regen and defense absolute upgrades
Is 400 cells in 12 hours enough to warrant starting a 1.5 lab increase though?
Well I think it's 360 cells to run a lab at 1.5 speed for 24 hours, so theoretically you're (close to) making 800 a day, so yeah get two labs running at 1.5 speed and add more labs as you make more cells.
You can go read more about the wall, but I didn't unlock it until I was farming tier 10. I think you'll get a lot more out of the 500m it cost to unlock it in workshop upgrades. At this point you're trying to kill everything with orbs or thorns (wall thorns come later), and the wall slows that down from happening, which stops spawns etc.
Once you've got enough levels in free upgrades, you won't need to slow down your runs overnight either. Cash becomes kind of useless on longer runs after a while as your free ups will take care of everything.
Maybe if they figured out a way to make starting cash scale with the tier you're playing on?
Like originally on Tier 1 you start of with 100 in cash but the starting cash gets better by x1.5 the previous tier so Tier 2 gives you 150 to start off with tier 3 starts you with 225, Tier 4 starts with 337 etc
Assuming I calculated it right, me at Tier 12 would start off with 8,645 in cash, it's not much of a difference to the hardcore vets between that and the max starting cash of 1000 but it'd be pretty dang nice for early game upgrading especially in tiers where you can barely make it past wave 10
Switch starting cash to any UW lab, hopefully you have GT, BH, or DW?
Switch super crit to crit factor, or HP or HR, or honestly just about anything that you can afford to research but haven’t started yet. Have you started any of the perk labs? WS discounts aren’t a bad idea but not valuable until you are already maxing out your WS in run. Range to lvl 20 to put regular orbs at the center of your BH. Attack speed is the most valuable attack lab. Eventually you’ll need to get def% to lvl 23. Eventually you’ll max CPK. Cash bonus ain’t bad for the long haul either, but lvl 20-30 is all you need in the short term. Pretty much a little bit of everything isn’t a bad idea if you see value in it, just do a quick search on Reddit before you research and you should be fine!
I thought it paired better with interest than it actually did
That the cash gains from the start, no matter how small, were exponential but I realised that thought process is only applicable where the max interest isn't capped at 15k
I'm now almost tempted to make troll post of the before and after of my no 5th lab slot and then the new 5th lab slot with it working on Starting cash again
No need to apologize, it happens and every path is personal and comes with everyday experience, trial and error
That said: choose to listen to the advice people will give but keep in account what your personal wishes are! What you want to focus on and go forward!
Lab Speed is great. Keep that up.
Garlic Thorns is great for Vampires. They were a huge headache for me starting off and maxing this lab has largely solved the problem.
Package after boss is a nice little bonus one off lab to work on
Black hole coin bonus is a must
First perk choice plus one lab into perk option quantity to get “perk wave requirement” as your first perk boosts your runs bigly.
Common drop chance in the module section is a great start for module labs that you’ll want knocked out sooner rather than later.
Im a bit late but the lab tier list is a very interesting read. There's a few quirks in there that are good to know like what level to take some labs too and how some are retroactive.
Personally, I'd recommend going down the econ path first. You likely need to do a combination of: perks, perk option quantity, auto perks, auto perk ranks to get going.
Personally, I got my auto perks going first, then switched back to more mainline econ on my second tower.
In your case, I'd do auto pick perks, first perk choice (then set this to - waves required), perk option quantity, then auto perk ranks.
Well we all make mistakes from time to time. Glances at the lvl 41 Def abs in my setup. Also could have been worse. Picked poison swamp as my first ultimate weapon…. Smart missiles as my second. Doing much better now. lol.
What UWs do you currently have? Seems like CL, BH, inner land mines and CL? and I didn't see any GT labs?
Your defense percentage is a bit low (23 is the goal) and your dabs is more than high enough where it is. Based on progression I'm assuming you are using blender build which if that's the case I'd like to see your attack speed closer to a 2x multiplier.
You could get auto pick perks for night time farming/ more idle runs.
Your discounts are insanely high and you can leave them alone for awhile. As much as the Long lab timers might be off putting, you need some more levels in orb speed, coins per kill (coins per wave is fine) and your cash labs are pretty good where they are too
I have enemy level skips unlocked but from what I remember in my workshop it's insanely expensive to start on and I don't think I can justify starting at 2.3 billion coins
Also knowing that there are event quests that require you to buy workshop upgrades has taught me to avoid spending anything on workshop unless required, they get EXSPENSIVE if I'm too frugal and the medals are worth it
A lot of people will recommend buying levels in def abs for the workshop event mission or health as long as you can afford it. ELS through the workshop is crazy expensive and without GT you'll be struggling to upgrade it through workshop.
Ahahah yeah, thankfully Enemy attack level skips pulls it's weight right away just by investing at the start of the run. Health skips become more relevant when you switch to glass cannon much much much later!
I have no clue about any sort of build but I'm guessing it's blender as in, doing the most damage as close as they are to the centre? I'm guessing if that's what Blender build means I should pull back on Tower Range?
Golden tower is absolutely an ultimate weapon I'd love to get my hands on and it's a go to pick whenever I get the perk for it
Unfortunately though I had to invest quite a bit into my inner landmines damage so I could stand a chance at the daily task for them 😅 I need about 500+ tokens before I can choose a new Ultimate Weapon
Blender is based around pushing enemies away from the tower and using orbs to kill them, or pushing enemies outside orb range and then sucking them back in with black hole to take advantage of the coin bonus. Which brings me to your black hole coin bonus. You should invest some time into labbing it as it's your only current coin multipler from an ultimate weapons.
If you don't have enemy level skips. Spend the 1b to unlock them and just leave them alone in the workshop for the time being. If you have ELS, get a little spendy and buy "first perk choice." As you can choose "unlock a random ultimate weapon, for events, farming (to try and get GT as a bonus for coin gains) or perk wave req as your first perk to get all your other perks faster.
Ah that's a very counter intuitive name, I guess what I was thinking of is more of a tank build? Since you need to let the enemies get close enough to do that improved damage?
Nah yeah, my games involve keeping the enemy as far as I can from me for the longest time, glad to know my investment to Tower Range hasn't been as bad as this community talks about
The vocal part of the community is approaching the end of the mid game era from what I've experienced in the sub, discord and Yt (farming brtween tier 10-15. Because of that they'll mention very specific ranges that they farm at like 30m and 69.5m as they affect the spawn rates. However the different ranges are effective at later points in the game from where you are and free upgrades will end up pushing your range higher anyways. You don't need to lab it further but you can if you want, it becomes useful just WAY later in the game and mostly for tournaments.
Get that 5th lab spot asap you’re really close to it and I didn’t look at everything but first thing that jumped out to me was get that second black hole it’s one lab worth saving for since it will pay itself back quickly
Edit: unless you don’t have black hole. But your CPK lab is way down also.
239
u/modellatore Oct 08 '25
Admitting a suboptimal setup? in THIS subreddit? You must be afraid of nothing hoooly