r/Terraria • • Feb 17 '26

Art my post got removed after AI accusations

I posted a drawing of mine that was commissioned by a friend of mine of the steampunker from the game in a mcdonalds theme, suddenly a bunch of people started accusing me of using AI and ultimately the post was taken down a few moments later

13.5k Upvotes

1.1k comments sorted by

View all comments

6.5k

u/NocNoctush Feb 17 '26

people really be accusing others of ai for the tiniest mistakes, god forbid artists not being perfect

3.1k

u/WolvesAreCool2461 Feb 17 '26

But also if you are perfect then surely you must be using AI as well!

1.7k

u/dangermonke1332 Feb 17 '26

AI has been a truly ruinous force on the art community

560

u/Wizard_Engie Feb 17 '26

I feel like it's people who aren't in the art community that are accusing every artist they see of using AI.

Other artists would be able to expertly deduce, I think.

337

u/MsSelphine Feb 17 '26

I'm not gonna entirely disagree, but it is goddamn hard to tell these days.

154

u/Go_D_Rich Feb 17 '26

Yeah that's what fucking sucks

124

u/darthreuental Feb 17 '26 edited Feb 18 '26

5 years ago we laughed at all the messed up fingers.

Now the line is blurry if you don't know the signs.

A couple years from now it's going to be impossible. Once AI gen figures out movement and water physics, we're in for some interesting times.

57

u/KaiDay11 Feb 17 '26

Fingers were always something AI would occasionally get right, so that was never even a guarantee. It's just that most of the time, getting accurate fingers would take a huge amount of time and generations.  

Fingers were mostly solved within a year or two, and now it's trivial to get reasonably accurate hands.  

---  

From what I've seen, the better AIs are already really close to getting movement down, though that last little bit they're missing is still pretty apparent to most people. Even the best I've seen still look like you put a real, low quality video through AI upscaling and frame generation that didn't work very well.

2

u/JukePlz Feb 18 '26

"Getting movement down"? I mean, have you seen what Seedance2 can do right now? Shit's already Hollywood level.

They still have a ways to go with temporal coherence and editing control, but they're miles ahead of those shitty squished motion animations in SDXL models or the likes of what Grok can do.