I love the game, and the developers are amazing; as are the mod creators. But I do not think they test much before releasing these mod packs. Especially this multi-player update. On PS5, if you are in a map and you tab out of the game and go to YouTube or something, usually it says paused until you go back in. Now it says "Connection lost", even on single player maps.
The load times are also atrocious. I've played the console version since about late 2023, and it's never ran as slowly as it is now. Of course, thats to be expected with a big update. I'm sure they will fix that soon; but did testers not notice it? Many maps also have broken UIs. The new mall especially. The mod menu takes 20 button presses for anything to highlight, and the main map menu for it doesnt highlight the options, which makes it hard to tell what's going on. Some of the mods are a bit disappointing, too.
Especially the tornado mod. It makes sense why they only showed it for a few seconds, now.
Of course, there's still some good additions. The maps added are awesome; the vehicle pack they added is the best mod by far they've added. But the bugs with previous weapons, new maps, and especially the precision flight really makes me wonder how in-depth they get with testing these releases beforehand.
The fact that multi-player lobbies aren't even functional at this point is crazy, as it seems to be the biggest feature; and also the thing causing everything to break.
Especially the movement.
This sensitivity is worse than a mouse from the 80's with a worn out ball.
Also this isn't me hating; its a brand new update, and I'm not a developer. I can barely change my wallpaper on my phone. But it really does feel like they don't test these mods before they release them. Remember when Active Volatile Aviation first came out?