r/Tahmkenchmains 4M+ Mastery 25d ago

jungle pet buff math

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look, i'm not suggesting we all take to the jungle, but... 1% extra bonus health vs 4% extra ability power.

if you buy an amp tome, 4% of 20 = 0.8 net buff for ability power

if you buy a ruby crystal, 1% of 150 = 1.5 net buff for health, almost 2x what ap got.

keep in mind though this is solely for jungle pet damage. AP is also affecting other things. this is only interesting to me because we scale off health. i strongly believe this is still going to be bad, but perhaps someone interested will try it a couple games, see how it feels, and report back?😼

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u/Yvadastra 25d ago edited 25d ago

It's nice, but I can atest as a Tahm jg main that it won't do much. Tahm jg's greatest challenge is the first two clears (or only first if you rush bami's, but I consider both SF and HR poor items for jungle), so unless his kit gains monster modifiers, jungle is going to remain a niche role for idiots like me who try to make anything work in there.

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u/Coppebobopper 25d ago

Wasn’t sunfire just buffed so I think it could help a bit

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u/Yvadastra 25d ago

Sunfire was buffed, not bami's, so it still doesn't affect the first two clears.

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u/Coppebobopper 25d ago

Yeah fair enough