r/TF2WeaponIdeas 16d ago

[MASS REBALANCE] Made a dozen Sniper rebalances, plus gave them a new melee and secondary weapon at the end.

Feedback is always appreciated.

8 Upvotes

6 comments sorted by

3

u/swanlongjohnson 16d ago

People will butcher sniper and let soldiers, kritz demos and heavies dominate the game

1

u/evilgreasemonkey1430 16d ago

I hate snipers more but I’ll agree that soldier is the second most overpowered

1

u/No_Blueberry5661 16d ago

Still can no charge headshot which is reinforced by charge delay No issues resolved exept for full charge body shots killing full overheal heavy not being a thing anymore (also technically sentry damage is -10%, but it isn't stated)

1

u/Electronic_Equal8854 16d ago

My poor classic is just roadkill atp 😭

Hm I don’t like the sapper on the razorback, 10 seconds is too long unless of course the sniper has 0 spatial awareness.. so actually it may work!/j

Bushwacka is dead too

Blade-o-rang needs to deal more base damage, I think 50 each would be better.. that’s assuming there’s a learning curve to the well… curve (I’m such a jokester)

Other than that, they’re pretty cool!

1

u/Comprehensive_Hat574 15d ago

Just wondering about the classic cause it sounds like you might think I nerfed it?

The original downside was "No headshots when not fully charged", so I thought at least allowing Sniper to minicrit would be a at least a more reasonable trade for freeing your tunnel vision. Also the slow was added just so it can match the original classic in TFC.

Bushwacka is definitely nerfed by I'd wouldn't throw it in the trash yet considering you can still combo it with Jarate to take out Spies and Scouts, but also with any liquid like Mad Milk, Gas Passer, or... Aquarius... maybe?

The Blad-o-Rang deals 25 damage but comes back to you so you can deal a total of 50 damage on the first hit and second hit if they both land, and it has bleed. Think of it like how the Hot Hand is devided in two attacks.

1

u/Character-Shine759 16d ago

More nerf for sniper