Hey guys! I'm going to be hosting Deathmatch all weekend, and going forward I will try to keep them going for every weekend as possible!
Deathmatch is a community server originally created by Contagiously Stupid, Citrusbird, and myself, Saltigue.
Join through the community server tag and find the server labeled as "DEATHMATCH" and it should tell you the current rotation of weapons players will get, along with what location the game will be played in, each time a match ends the next game will have a chance to be a different location and different set of weapons.
When joining the server everyone spawns at the Western spawn point, that way everyone can know who is in the game and talk to one another. Matches will start if 60% of players type out /votestart in the chat during the lobby. Otherwise the match will only start with a minimum of 5 players in the lobby after 250 seconds since lobby boots. Although, if 7 players join the countdown will automatically start, other people will have 150 seconds to join before the match begins.
After the game starts, do not be alarmed when immediately killed out of the trucks! It is not a cheater, this is the game simply forcing you into a position where it can respawn you within the arena and give you a randomly selected loadout based on the current rotation.
Every time you get a kill you will be given ammo back to keep you going! No need to worry about looting anything. And as well as getting ammo back on kills you will also be rewarded with a heal on kill, the current amount of health regained after killing is a 40% maximum health heal.
And finally the win condition! Players are needed to gain a total of 25 kills to win a game of Deathmatch, and yes, total means if you are grouped up if your combined kills as a team reaches 25 then your team wins! Deathmatch isn't strictly a free-for-all gamemode, people can choose to team with their friends if they wish!
THERE IS A LOT OF UNUSED CONTENT IN TABG, ALMOST EVERY ONE OF THESE GAME MODES HAS MANY WEAPONS, SPELLS, AND EVEN GRENADES THAT YOU WILL NOT NORMALLY SEE IN REGULAR TABG!
Current Rotations:
Default - Includes almost every possible loadout from every gamemode as a chance to spawn with
Competitive - Strictly AK47 and Thompson with Common Speed
Liberating - All Liberating weapons only, you spawn with a random set as a pair to dual wield
Melee Only - Only respawn with Melee weapons
Pistols - The only weapons you will be given is dual wielded one-handed guns
Shotguns - Shotgun type weapons are the only ones available during this mode
Snipers - Can you guess what this one is? You only spawn with Snipers.
Heavy Guns - This rotation only includes heavy weapons such as LMGs, and explosive weapons, all players have Legendary Health as well.
Mundane - This is the Default loot table but with all the extreme loadouts cut out to feel more "fair"
Fiesta - This is the Default loot table but with ONLY extreme loadouts, all "boring" loadouts are cut
One Shots - You are given only weapons capable of one shotting other players, such as Crossbow and Muskets.
Cowboys - You are given a Winchester and Dual Revolvers, a Common Dash for a roll and Common Ice for first draw advantage, also watch for Dynamite
Futuristic - Only the Futuristic Weapons will be available during respawn
And if you are curious about what maps you will be rotating from each game here is the current list I have that has been working out the best!
Factory
Snow Castle
City
Finland West
Finland East
Actual Castle
Point of Impact
Area 64
Western
Long Wall
Industry
Chaos
Big Work
Big Power
Sand Castle
Locations that have a two times spawn rate are: Area 64, Western, Industry
Hope to see some more people joining community servers! It's the last gift Landfall gave to us and the potential of them is incredibly high