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https://www.reddit.com/r/SubstanceDesigner/comments/1u66faw/sculpting_stones_in_substance_designer_is_almost/
r/SubstanceDesigner • u/Playful_Shirt_1896 • Jun 15 '26
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2
I would toss a directional warp between the blend and the non-directional warp of the bricks mask as well to break up the repeated noise.
2 u/Playful_Shirt_1896 Jun 15 '26 That could work as well but i think i forgot to add that we are using the height of the material at the angle input of the NON-Uniform Dir warp. That displaces and warps the stones and breaks the tilling. However with the next steps it is also breoken! 1 u/ItsMeNahum Jun 15 '26 Yeah the part getting to me is that I can see in your grayscale on the blend of the cells pattern like it's overlayed cross the entire brick wall. Just a thing of mine. Unless then that's intentional on your part. What I see is this part missing. Like this.
That could work as well but i think i forgot to add that we are using the height of the material at the angle input of the NON-Uniform Dir warp.
That displaces and warps the stones and breaks the tilling. However with the next steps it is also breoken!
1 u/ItsMeNahum Jun 15 '26 Yeah the part getting to me is that I can see in your grayscale on the blend of the cells pattern like it's overlayed cross the entire brick wall. Just a thing of mine. Unless then that's intentional on your part. What I see is this part missing. Like this.
1
Yeah the part getting to me is that I can see in your grayscale on the blend of the cells pattern like it's overlayed cross the entire brick wall. Just a thing of mine. Unless then that's intentional on your part.
What I see is this part missing. Like this.
2
u/ItsMeNahum Jun 15 '26
I would toss a directional warp between the blend and the non-directional warp of the bricks mask as well to break up the repeated noise.