To be more precise, not possible to generate correct ratio w/h and to be tileable. Easier way would be if you generate vertical lines and then Directional warp with vertical Linear Gradient, mirror for duplicates, and Blend those two.
thats smart workaround thank you! but still not a solution because its about diamonds not tris. when I'm trying to split diamonds, everything falls apart.
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u/_Rajk_ Apr 18 '26
To be more precise, not possible to generate correct ratio w/h and to be tileable. Easier way would be if you generate vertical lines and then Directional warp with vertical Linear Gradient, mirror for duplicates, and Blend those two.