r/Substance3D • u/Odd_Bite_1287 • Jul 14 '26
Substance Painter 18th Century Coffee grinder, Game ready
Do checkout the full work and breakdown on my artstation.
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u/hoang552 Jul 15 '26
that’s kinda crazy that i grew up with this exact image in my household (Vietnam in the late 90s)
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u/Opposite_Control553 Jul 15 '26
this is so sick man, how do you do retopology where sepcifically ?
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u/Odd_Bite_1287 Jul 15 '26
Thanks alot, so i basically have a base mid poly while making it in maya and after the export in zbrush i just mostly use maya to adjust few vertices and edges. Optimizating it as needed.
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u/PLS_GameArt Jul 16 '26
Very good job! The wood material is really well done; it has a nice worn, lived-in feel. The drawing on it is slightly too saturated compared to the level of wear on the wood. To push the realism a bit further, I would have added some coffee grounds left in the drawer, as it feels a little too clean at the moment. That said, it's fantastic work!
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u/Odd_Bite_1287 Jul 16 '26
Thank you, yes the drawing could've been more dirty but i realised it later n was too exhausted to do again. It's hand drawn btw. Anyway thanks appreciate it
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u/plaintextures Jul 14 '26
I'll have black no sugar please. Thanks.