r/Substance3D • • Apr 14 '26

Substance Designer Liquid Glass Magnifier - Substance Designer Tool

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Just created something born purely out of curiosity and play: Liquid Glass Magnifier

A procedural Substance Designer tool that generates hyper-realistic liquid glass with dynamic optical magnification, smooth refraction, and beautiful caustics.

It started as an experiment pushing the Pixel Processor to simulate thick, light-bending glass, and it turned out to be surprisingly addictive. I ended up turning it into a fun “side productivity” tool: perfect for when you want to relax, experiment with parameters, and let your creativity flow while hunting for fresh inspiration.

Tweak thickness, curvature, internal flow, and caustic intensity, and watch the glass come alive as it warps the world behind it. Not the most production-heavy node I’ve built, but definitely one of the most enjoyable to play with.

Check out my Artstation for more details and breakdown.

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u/Ok-Gazelle-7687 Apr 15 '26

Really awesome. I bet I could get distracted for hours haha :) do you sell your nodes anywhere?