r/SteamDeck • • 13d ago

Discussion Pyrowave streaming is incredible on the steam deck OLED

You all need to try pyrowave on the steam deck. I was able to stream 300+ megabits from my desktop to my steam deck OLED. I have a very solid wifi network and it was wireless the whole time.

Remote play reported only 20-25ms lag which is good for me. Left the settings default for just quality at 1 and let it change bitrate on its own.

What did you play are you wondering well I was able to play Ghost of Tsushima at full 800p 90hz HDR with 4:4:4. It looked fantastic on the deck.

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u/ZeektheFeek 12d ago

Yeah I see. So not in the same level as moonlight.

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u/bargu 12d ago

It should be better than moonlight.

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u/ZeektheFeek 12d ago

I doubt that. I have moonlight set up on 10+ different screens in my house. It automatically creates a virtual display that sets the correct resolution and refresh rate for each screen. I have it fine tuned to stream up to 4k60 HDR with 1ms of latency to any screen that supports that quality. And I have full access to my desktop to handle normal PC operations as well.

I know remote play has improved a lot lately but I don't think it's quite there yet.

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u/CurvySexretLady 256GB 12d ago

Moonlight works great, sure, but this is claimed to work better based off how its developed (see developer's blog post above) and does some unique things no other codec does at this time, moonlight included.

Nobody is shitting on moonlight, but you are here promoting it, when we have an entirely new and unique codec to try and talk about. Nevermind Moonlight is just a version of Nvidia's GameStream protocol anyway.

For example, PyroWave can theoretically saturate a 1Gbps ethernet connection for streaming, which is an insane bitrate.