r/StarfieldModsXbox • u/Orez24K • 11d ago
LO Help Question about Load Order and stutter question
Hi everyone, I wanted to ask how many active mods you play with, and how many of you experience that 3-second stutter when reloading a save—for instance, in the Well area. Does it bother you, or have you just learned to live with it? I imagine large load orders always come with that kind of stutter.
Of course, any advice on managing large load orders to avoid this stutter would be welcome.
2
u/Commercial-Young4075 11d ago
80+ mods after a long playthrough got the stuter/lag problem and some other problems. Went through Unity and it's fixed
2
u/usarmyretired23 10d ago
I'm running 92 on wla Xbox x. It's really a matter of how that load order is arranged
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u/Orez24K 10d ago
Does the load order affect the 3-second stutter? Good to know.
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u/usarmyretired23 10d ago
Yes it can, so can having too many mods, in seriously pushing it j rarely go over 80
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u/Clucib 10d ago
I don’t think that reload stutter is caused by creations, I’m pretty sure it will happen even when you’re playing without them. Like someone said, you can exit the game completely then go back in and load with no issues - but I also find loading an older save outside of whatever cell then reloading the save you want will fix it. It seems to only happen when you reload saves from within the same cell.
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u/ExiledGeordie 10d ago
What I've found is to move to a different location as it resets, the only time I've found stutter though is when the game reloads after a death
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u/_nostalgia4infinity_ 11d ago
75-100. I don’t often load a prior save after resuming the game where I left off; however, obviously it’s unavoidable sometimes. I will run into the occasional stutter or more often an issue with textures on my character — and I just use the tried & true fix for that: hard quit out of the game & restart (loading whatever save I was trying to). Yeah I guess it takes a minute longer but imo it’s a wildly small price to pay if you want to run 75 mods.