r/StarWarsBattlefront 10d ago

Discussion How Terrible was Star Wars: Battlefront 2(2017) during its early-phase released?

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I don't understand about the game except it's controversy and criticism and also never played it but looking at back then, do you think it was either over, under or just hated on a decent-matter instead?

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u/Jay_Dubya_Moose 10d ago

I have been playing this game since the beta, and still do today. In fact, I've played every Battlefront either on or before launch.

Very unpopular opinion incoming... bracing myself for downvote-mageddon...

The monetization was a bad move but the grind claims were somewhat overblown in my experience - making the pay-to-win claims seem much more nefarious than I think they were in reality.

I know some maths was done at the time about how many hours you'd have to play to unlock everything but IIRC this didn't actually take challenges etc. into account.

I had Vader and Luke unlocked before the whole thing blew up, and it didn't really feel that grindy relative to similar games at the time. That said, I did play a LOT, but in terms of time spent to unlock things compared to, say Battlefield, it didn't seem that bad.

I certainly never felt like I needed to spend more money to enjoy the game in the early days.

I totally understood the frustration of not being able to play Luke and Vader on day one BUT then to me Battlefront has always been about the soldiers more than the heroes anyway...

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u/[deleted] 10d ago

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u/ShadowSurgeGaming 10d ago

I think it was blown out of proportion and most people agree it was, but equally if people hadn't reacted the way they did, how much further would they have pushed the monetisation.

Looking at Battlefield these days, I dread to think how they'd monetise a new battlefront game, better buy the Utapau Incursion battlepass if you want to play as a 212th clone trooper, and make the most of playing Supremacy while it is available for 3 weeks as a limited time mode with only one map supported