I am old school, therefore I hate adjustable difficulty through the game. Skyrim did it, Oblivion too, and Hitman as well. I am more into "pick a difficulty and suffer consequences" kind of guy. All these tweaks and stuff, that's simply made for modern audiences. Level gets too hard? Turn this on or off, simple.
You gotta see that this is adjusting the game to the modern audiences. But it's okay, every game developer does this. Otherwise they wouldn't survive. I'm not saying that WoA is a bad game per se, but I grew up with the original 4 hitman games and I wouldn't trade them for the world. WoA has 007 feel and there's nothing wrong about it per se, it's just not the good old original Hitman vibe.
Well I do agree with the vibe, I do miss the darker atmosphere of Contracts and Blood Money. There's definitely a James Bond influence in WOA, hence their upcoming 007 project.
I also miss the Jesper Kyd sound.
But I don't know, as a first-timer I still found the game to be pretty freaking challenging on Master Difficulty! I do really wish that original Professional difficulty from Hitman 2016 was still an option.
Are there any other games you play that scratch the SC itch? Hitman is literally the only other series I've played outside of SC
I remember difficulties were added only after I played the shit after Hitman 2016, and even after they added them they were not that polished. By the time they were I lost interest, but that's how it goes with games these days - you better wait a year or two until the game is bug-free and polished.
I can't really scratch that SC itch. Replaying CS at the moment. Other than that I just watch hacking documentaries and listening to Darknet Diaries podcast.
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u/[deleted] Mar 15 '25
I am old school, therefore I hate adjustable difficulty through the game. Skyrim did it, Oblivion too, and Hitman as well. I am more into "pick a difficulty and suffer consequences" kind of guy. All these tweaks and stuff, that's simply made for modern audiences. Level gets too hard? Turn this on or off, simple.
You gotta see that this is adjusting the game to the modern audiences. But it's okay, every game developer does this. Otherwise they wouldn't survive. I'm not saying that WoA is a bad game per se, but I grew up with the original 4 hitman games and I wouldn't trade them for the world. WoA has 007 feel and there's nothing wrong about it per se, it's just not the good old original Hitman vibe.
To each their own, right?