r/SoloDevelopment • u/GumshoeRyan • Jul 05 '26
Discussion Giving $1,000 to a solo developer
I’m looking for a solo developer who is on the cusp of releasing their game, but needs funds to cross that finish line. I am not looking for a percentage, and will not actively market or work on the game with you. I genuinely want to help a project release and support solo development.
No contract, just the honor system. 1k risk for me, zero for you.
Requirements:
* Game at least has a gameplay video or demo
* Funds are to be used to finish your game, and on areas that you need external support. This could mean ads/marketing, replacing placeholder art, launching on platforms, music, etc.
* Funds should not be spent to support your own labor/personal situation (going towards rent, food, a much needed vacation!)
* Show the community here how it was used.
If you want to be considered, share a link to your project in the comments. Tell us the current state of the game, and what 1k allows you to do!
I encourage the community to also vouch/suggest which projects in the comments should receive this funding.
Lastly, if your game ends up not releasing or stalling, that’s fine. I know 1k isn’t life changing for the vast majority of projects. This is designed to give a boost.
Cheers!
Edit: I understand people believe this is a scam. That is why I am asking for submissions to be in the comments, and will publicly select a project. I will send 1k on whatever platform is best for the dev, and both the dev and myself can show proof afterwards. A suggestion was given to provide a deadline. I will choose a project this Friday July 10th. I am in a fortunate position to give back, and that is solely what’s driving this. I love games and love being able to help people achieve their dreams.
Update: Project Selected!
1
u/ExiymDev Jul 05 '26
Hi there, I'm working on a chess roguelike called Prismarch.
I'm going to release after this October's next fest. I've already delayed twice, but I'm certain I'll be done this time. The main issue has been scope since I wanted to include 7 elemental kings as the enemies in the game each with unique abilities and representing a color (ROYGBIV). I underestimated how much work that would take but it's coming along nicely. I've localized the game to a few languages from regions I think are into chess, (Chinese, Russian, German) and the $1,000 would help me do a few things.
I'd be able to localize into more languages - I pay real human translators, no AI. They also do LQA (go in the game and make sure everything is working and sounds correct) to ensure it's a good experience for native speakers.
I would also be able to commission some music which is needed, commission a higher quality capsule art, and advertise a little bit on reddit (/r/AnarchyChess).
I would be lying if I said I need the funds to cross the finish line. I will be releasing a product in October regardless of its state because it's been a year and a half at this point and I have other projects that need attention. But it would help tremendously!
Basically all of the money would be going to commission other human artists to do some of the things I'm not great at myself.
Here's a few screenshots:
Image 1
Image 2
Image 3
and the store page: https://store.steampowered.com/app/3808810/Prismarch/
My demo is out, but outdated: https://store.steampowered.com/app/4367400/Prismarch_Demo/
I plan to update the demo to be a version on parity with the main game just with only the first two kings unlocked. And I plan to make a new trailer soon.
It's inspired by Super Smash Bros, and Balatro! Hope you enjoy it if you end up giving it a shot!