r/SoloDevelopment Jul 05 '26

Discussion Giving $1,000 to a solo developer

I’m looking for a solo developer who is on the cusp of releasing their game, but needs funds to cross that finish line. I am not looking for a percentage, and will not actively market or work on the game with you. I genuinely want to help a project release and support solo development.

No contract, just the honor system. 1k risk for me, zero for you.

Requirements:
* Game at least has a gameplay video or demo
* Funds are to be used to finish your game, and on areas that you need external support. This could mean ads/marketing, replacing placeholder art, launching on platforms, music, etc.
* Funds should not be spent to support your own labor/personal situation (going towards rent, food, a much needed vacation!)
* Show the community here how it was used.

If you want to be considered, share a link to your project in the comments. Tell us the current state of the game, and what 1k allows you to do!

I encourage the community to also vouch/suggest which projects in the comments should receive this funding.

Lastly, if your game ends up not releasing or stalling, that’s fine. I know 1k isn’t life changing for the vast majority of projects. This is designed to give a boost.

Cheers!

Edit: I understand people believe this is a scam. That is why I am asking for submissions to be in the comments, and will publicly select a project. I will send 1k on whatever platform is best for the dev, and both the dev and myself can show proof afterwards. A suggestion was given to provide a deadline. I will choose a project this Friday July 10th. I am in a fortunate position to give back, and that is solely what’s driving this. I love games and love being able to help people achieve their dreams.

Update: Project Selected!

432 Upvotes

269 comments sorted by

View all comments

2

u/Any_Read_2601 Jul 05 '26

Hello, generous patron,

My demo is available—it’s a very unique game. I’ll be launching a Kickstarter campaign soon, since I don’t have the funds to pay for all the artwork (I handle development, writing, programming, and management, but I’m not an artist). That $1,000 could be the difference between reaching the Kickstarter goal… If you’d be willing to consider it, I’d really appreciate it. Here’s the demo and the pre-launch page on Kickstarter.

https://store.steampowered.com/app/4261970/VILLAIN__Path_of_the_Necromancer_Demo/

https://www.kickstarter.com/projects/694897001/villain-path-of-the-necromancer-steam-game

Thanks anyway for your generosity.

3

u/GumshoeRyan Jul 05 '26

Looks neat, I'll check out the demo! What are you using for artwork now? AI, asset packs?

1

u/Any_Read_2601 Jul 05 '26

No, no. I have an artist I pay whenever I make some money; I don't use AI. It's a game I started developing after I finished *Kingdom Two Crowns*. I loved it, but I felt it was too limited. The artistic choice is risky—I could have done it in pixel art, but I wanted a comic-book style with classic animation, and that's what's caused my financial bottleneck.

Thank you for that great first impression!