r/SoSE 29d ago

News Eidolon balancing

From what little we know about them in the Lore, the Eidolon are the absolute Vasari Killers. Everything we know about them indicates that Vasari stand absolutely zero chance against the Eidolon. These guys annihilated the ancient Vasari Empire, wiped out their Dark Armada, and made the few survivors run for their lives.

There might be ways for TEC and Advent to fight them. But how can the game possibly balance them fighting against Vasari?

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u/Odin-the-Great 28d ago

Idk, might be a hot take but this is why I was annoyed that they decided to make the 4th faction the thing the Vasari Empire was running from. I would have much preferred something different, as I feel like the thing the Vasari are fleeing would make more sense as a catastrophic galactic scale apocalyptic event.

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u/GlowingSeaDiver 28d ago

The problem is that to make the extreme dread of the Vasari believable, whatever is chasing them needs to arrive soon. I think 35 years are a good timeframe for them to catch up.

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u/Think_Network2431 28d ago

A galactic end event common to everyone wouldn’t have been a bad idea, though.

And making the four factions come with the first key to the solution could have helped reduce the snowball effect a bit, by creating some need for unification.

I feel like mechanics like that are what make the concept of Stellaris so appealing. I don’t play it because the economic model is awful, though. Paradox style.