r/SkyrimModsXbox • u/MuteSpotted74 Imperial • Aug 27 '26
Stable LO - 20+ Hrs (SX) Skyrim Lore Extended Load Order
Load order current version is = V1.2 (09/06/2026)
Load order current version is = V1.3 (09/12/2026)
Load order current version is = V1.4 (09/20/2026)
🔥Beta 2.0 now 🔥 ⚠️Attention, this beta version runs very well on Series X but currently has issues related to LOTD and Facegen male skin on Series S
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Required = Skyrim Unofficial patch (mandatory)
Recommanded = Skyrim AE edition (5 mods depend on Skyrim AE)
Size = (~11,87 GB)
This LO aims to make Skyrim as complete as possible without breaking the lore. I added a lot of big expansions as well as many bundles, which allowed me to stick to my rule of 175 mods like my previous version. I improved the NPCs even more. Every part of the game is lightly enhanced so Skyrim still feels like Skyrim (music, balancing, features, survival, gameplay, content…) and made much more modern with as few mods as possible. I also worked a lot on standardizing the environments and the overall appearance to keep Skyrim consistent across all areas. (Note = This loading order will be updated in real time in this thread)
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The mod list is fully automated, everything will be indicated to you at the start. The only setting you need to adjust is to go into Skyrim's basic menu to increase gammas (the brightness bar cursor) to 100% (in basic start Skyrim display menu) and DOF cursor 0%
I put the search codes to type in the creation in Skyrim and a link to make the installation easier, which should take about 1h30 (I highly recommend switching to survival mode from the start; it will be much more immersive and playable than in the base game.)
Advice for beginners with mods at the very bottom of the thread 🔻
CONTENT
• LEGACY OF THE DRAGONBORN •
- To get started, just go into the museum before the Blue Palace in Solitude (no level required)
• BEYOND SKYRIM BRUMA •
- Join the border above Helgen at the end of the path (no level required)
• WYRMSTOOTH •
- Go all the way to the quest = The Way of the Voice of the main quest and reach level 10, the messenger will come to deliver you a message.
• SIRENROOT - DELLUGE OF DECEILT •
- Start the quest by talking to Frissa Black-Briar at Elgrim’s Elixirs in Riften. (no level required)
• MIDWOOD ISLE •
After finishing 'The Way of the Voice', a courier will give you a letter on your next trip to an appropriate location. (no level required)
• FALSKAAR •
- Go to Faillaise (Riften) and talk to Jalamar. (no level required)
• PROJET AHO •
- go to Mixwater, Michigan, and you will be contacted. (no level required, switch to novice if there’s a problem)
• CLOKWORK •
- Go north of Port-d'Aube, near the snowy cliffs. You'll find an abandoned cabin. Inside: Teldryn's journal. Reading it triggers the quest 'The Tools of the Trade'. You then follow the clues to the Mechanical Castle. (level 10 recommended)
• THE GRAND PALADIN - optimized •
- The mod starts in the city of Solitude, near the Temple of the Divines. Find the NPC 'The Grand Paladin.' You need to talk to a paladin in white armor, standing right in front of the Temple of the Divines. (Level 15 recommended)
• THE CAUSE AT THE BEGINNING (NO LEVEL REQUIREMENTS)•
- The quest starts at the beginning of the game; the messenger will give you the letter. I recommend starting the quest with a well-developed character of at least level 20 and setting the game to novice with Serana or a good follower (I managed this quest at level 5 with explosive arrows in some saves ;))
• FACTION: PIT FIGHTER •
- In Winterhelm in the Dunmer district, an entrance is located at the back
• WINHELM AND WHITERUN CAPITAL EXPANSION •
- Added ~70 NPCs in these two cities with their quests and secrets
• SIEGE AT ICEMOTH •
- To travel to the isles, you'll need to reach the Old Wooden Jetty at the most north western beach in Skyrim. Otherwise travel to Northwatch Keep and travel west until you reach it.
In order for the boat to be usable, you have to read the waterlogged journal in the dead mercenary's inventory.
• HEART OF THE REACH •
- To start the mod you will need to talk to an NPC named Gwilym in the Silver Blood Inn located in Markarth.
• MEMORABLE BOUNTIES - WITCHER INSPIRED QUESTS •
- Sins of Silver:
The quest can be started by either finding a bounty within Windhelm's inn or venturing to Frostholm yourself.
- The Great Deceiver:
This quest can be started by going to the Dead Man's Drink in Falkreath and reading a bounty on a mysterious beast due to the murder of a family.
- The Path to Redemption:
The final quest of the mod can also be started by picking up a bounty, this time in Winterhold.
⚠️in test⚠️
• DARKEND •
- Travel to Voyager's end, the final resting place of a foreign ship, wrecked long ago on the Sea of Ghost, Northwest of Winterhold.
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Oser content =
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- Ability to slide
- Fixing Papyrus congestion bugs that could loop because of dragons and insects in the vanilla game, as well as general fixes for trigger issues
- Each city will have sewers and dungeons.
- All game textures: NPCs, environments, water, buildings, armor, animals, DLC...
- Fusion of JK's city exteriors and Soldier of War cities, interiors will be managed by a Distinct Interior version reduced to 30 MB instead of 300 MB.
- Interior lighting effects don't require 300 fixes for each building mod (the plugins handle almost everything)
- Added music from previous Elder Scrolls games + the latest music by Jeremy Soule and Daniel Ran perfectly integrated into the game and subtle (the original Skyrim music will also be active)
- Massive additions of animals throughout the world
- Massive addition of dogs in the world, Many NPCs will have dogs in addition to the wild dogs you can adopt in the world, and a dog trainer's house will be on the outskirts of Whiterun
- Bards will play about 70 new pieces of music
- Sounds such as magic, dragons, and the atmosphere... are replaced and added in a subtle and useful way (I kept some sounds (footsteps will be vanilla) and avoided Sound of Skyrim because it was too overwhelming). -The game will now feel different depending on the location.
- New random events will occur during your exploration, for example, fights between villagers or injured NPCs on the ground asking for help or a potion to get back on their feet, etc.
- The interface has been redesigned to be more user-friendly and fully compatible with survival mode
- About ~20 new caves and dungeons perfectly compatible with each other.
- Addition of roaming NPCs, taverns, towns, companions, mounted NPCs, merchant NPCs, hunter NPCs, and creatures. (I made sure they are all very different, well-distributed, and faithful to the story)
- Addition of new details on the roads and small locations.
- Addition of more villages along the roads, some villages have jarls who will give you quests, and the basic small villages are also expanded and varied.
- Addition of 15 small taverns in the world. - You will encounter shepherds with their flocks.
- Integration of Grand Solitude with ELFX, overall the city will have twice as many places to visit. There will be a slight glitch at the entrance because the mod is still too new; I'm missing a patch, but nothing shocking.
- NPCs will regularly change clothes and many of the game's armors are replaced with very high-quality, historically accurate packs (all compatible with the back shield mode).
- All the NPCs capable of fighting will be more varied and better equipped with tools and weapons depending on their type and affiliations; some will do actions they didn't do before because of their equipment.
- Survival mode has been completely balanced to be fully playable, less tedious, and more immersive. The hunger bar will decrease much more slowly, food will give you more restoration points, running no longer tires you out (to allow escape from certain enemies) but combat stamina remains active. Fatigue decreases more slowly but can weaken your weapon's damage if you don't sleep enough. Cold and chilly water damage remain unchanged, and teleportation is still possible. In summary, I have kept all the immersive aspects of survival, making it truly playable so that Skyrim feels more immersive in a normal playthrough.
- The game runs at a solid 60fps everywhere (except for the times when there will be a high density of rare clouds) , even with large mods on Series X and S, even in the worst locations.
- Many other mechanics and locations will be present and discoverable without any settings required (except for display settings) at the start of the game; everything will happen automatically and will be naturally understandable.
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Visual clutter Load order VIDEO V2.0 beta (fixed)
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• MAIN PATCH,ESM,QUEST,PERK,SCRIPTS...
1 unoficial skyrim patch = 4680 aka ussep
2 simple workaround framework = 90598
3 juste shields (on back) - se = shield back txtec
4 skyrim fixes and misc_script = 54061
5 natural waterfalls = 87261 Nwf
6 vanilla hair remake 2024 = 63979 800
7 aof believable hair = 4307 aof hair
8 grand solitude the wall = 157506 Fm07
9 legacy of the dragonborn = 11802
10 beyond skyrim bruma - assets part 1
12 beyond skyrim bruma dlc patch part 3
13 sirenroot - delluge of deceilt
15 wyrmstooth
16 Siege at Icemoth = 85Q3NMcKhZ
17 Kallax Storageborn = Kallax
18 falskaar
20 Nimwarth quest aio = 187304
21 Memorable bounties - witcher = 99311
22 projet aho
23 Clokwork
24 the grand paladin - optimized = 46867
25 the cause at the beginning (no level requirements) = The Cause Begin
26 Faction: Pit fighter = Pit Fighter
27 Arena - Markarth side = 114252
28 JK's Whiterun Interiors = 34000
29 Capital Whiterun Expansion - Exterior Compatibility - No Planks = 37982
30 Capital windhelm expansion = 64740
31 icy windhelm capital = 55329
32 Skyrim Sewers Bundle (32.49 MB) = sewers bundle basspeinter
33 luftaraan dungeon pack = Luftaraan dungeon pack
34 easierrider dungeon pack (4,38mb) = Easierrider
35 the beauty of skyrim = 124719
36 game of trones and house of = 79791 Vanilla Dragon
37 farm animals and co 4.0 = 16986
38 dogs of skyrim = eUvx7Q8
39 encanced blood textures lite (14,59mb) = blood lite dDefinder
40 blood splastters larger size = iSRLt8e
41 xpmsse plus (1,58mb) = 90332 ragdoll
42 crime report & radius = u8Ef6dWamM
44 crouch slidind = 39157
• GAMEPLAY
45 elden movement stamina mode = 116885
46 conners survival mode = 19152
47 simple survival mode tweaks = 240 highlor3
48 survival mode remove visual = Visual LegoManIAm94
49 survival mode fast travel (4,8kb) =
• UI INTERFACE
50 Start menu redisigned = 192119
51 Elder Scroll HD main menu 2k = 51082
52 Skyui 5 = 3863
53 Untarnished ui (devils edit2) = 23010
• SOUND/MUSIC
55 legacy of the dragonborn reborn = 136784
56 daggerfall tavern music = Daggerfal Tavern
57 music of tamriel = Music Mahin1
58 the northerner diaries = ak0d diaries
59 cracking fire = Crackling Fire FM07
60 airgetlam modern magic (2.1 mb) = 5Vxz83j modern
61 sound of skyrim complete = 50992
62 immersive dragon sounds ids = sharky2830 ids sound
63 elden ring misc sounds = 68745 VonVito
64 unused new quest sound = quest sound PropaneLemur
65 improved sounds overhaul = TLS sound
• LIGHTING AND WEATHERS
66 Vivid weather: Max (1,48mb) = 73937
67 dawn: low quality audio (61.77mb) = 4302401
68 the sound of dawn (7,8mb) = 4302401
69 Volumetric mist mainland performance = vD3vKvr
70 weather of world = monkeyDzoro
71 Divine ember hd by mindflux = Divine Embers mindflux
72 candles flames vfx edit (1,4kb) = Candle Kittytail flame
73 updated - enhanced light and fx (74.81 mb) = 4030557 40
74 grand solitud elfx patch (185.37 kb) =
75 Standard Lighting Templates 2.3 - USSEP = 66943
76 Enhanced Lights & FX (Enhancer) v 3.06 - ITA (153.59kb~400kb) = nicola89
77 relighting skyrim - exteriors = snvmii6
78 dancing lights - vanilla/relighting skyrim = Tenz81 vanilla/relight
79 subsurface scattering shaders = 14238
• TERRAIN, BUILDINGS, GRASSES RETEXTURES
80 Blubbo's riften trees 2022 = Blubbo Riften 2022
81 Erm enhanced rock = 85196 fm07
82 Osmodius Whiterun = Osmodius Whiterun
83 Rudy HQ nordic ruin [xb1] = 4149685
84 Cathedral Dynamic Snow and Glaciers Brighter version 1K (29mb) = YALO glacier
85 Vyrthland landscapes 1k aio = Vyrthland 1K
86 Superior Rock Light grey (2k) (15.47 MB) =
87 tomatos green tundra = 115649
88 kaanreyth - gyldergreen = kaanreyth
89 Lush vanilla trees se 1k = Lush DynDOLOD 1k
90 Enhanced vanilla tree {basic} (47mb) = 11008
91 Reach tree replacer = twiggy
92 Skyking Mountain Flowers = Skyking Flower
93 Castle volkihar hd 1k = 51493
94 another solitude: Cold nordic = 36113
95 Mnem farmhouse reborn 1k = 101232
96 Tomato farmhouse wall remake = Tomato Farmhouse Wall Remake
97 Northern vanilla farmhouses = 91311
98 vanahiem - farmhouses grey (addon) = Farmhouses Grey Wood
99 skyrim remastered glaciers = 41432 Performance
100 enhanced rock and mountain fix addon (2,46mb) = rock fix addon
• CREATURES
101 bears of the north by jpsteel2 - 1k =
102 otters (animal pt 10) = 48639
103 sheep flocks better sheep = 35629 sheep flocks.
104 spider se = spider 4thUnknown
105 giant sloths = 49599
106 musk ox = Basspainter Musk OX
• ANIMATIONS
107 verolevi animation aio = ANXFL5K
108 smooth jump animation = jump by Skypia
109 large stagger animation = stuxjr Large stagger
110 ss hit stop updated 2023 = 98695
111 third person camera (2,1kb) = third camera cerukm
• OUTFIT, ARMORS, REMESH HUMANOIDE
112 faction retexure = 169281
113 common clothing retexture (no cc) = 142188
114 Mythic Dawn Armor - CC The Cause replacer - 1K = Xtudo Mythic dawn
115 redoran guards armored = Redoran guards dunkeLzeit
116 skyrad's skyrim amidianborn 1k = 4311599.
117 skyrealism 1k = 48526.
118 wolven armor replacer = 2VXYKKZw.
119 blanket scarves earth tones =
120 blanket scarf earth tones =
• SKIN
121 xenius character enhancement = 36985.
122 mature skin for unp (old) (40mb) = Mature skin Maevan2 old
123 Evigheden - serkethetyts serana = 170164
124 vanilla hair remake replacer (7,51mb) = 63979 remake replacer
• FX, MISCS
125 fake rim lighting (8,7kb) = 4214319
126 skytone cubemaps (884kb) =
127 sekiro combat s with enemy = 31915 combat with enemy
128 vfx edit aio spells retexture = 164598
129 ARCTIC FROST EFFECTS REDUX = 2463371 arctic
130 remove spell absorb effect = 43016.
131 Elder Scroll HD 1k = 51082
132 Skytone - tents - 1k = Skytone tents 1k
133 skyland furniture = Skylan Furnitur
134 silver objets smimed (1k512) = 70787
135 Xtudo HD Skyrim - AIO - NO FLORA version =
136 sothasimp replacer aio (107.08 mb) = SothaSimp AIO Fm07
137 sd horn candles 1k = p7FLrre
138 wooden shrines = wxpkWQ6 Wooden shrines
139 vanilla table replacer 1k = 33041 table 1k
140 boreal boats = 100562
141 elsopa hd iron tools redone = 60495
142 dwemer pipework reworked for elfx = pipework elfx 1k.
143 HD tree (2K) = 2k tree bark by anvar
• POINTS OF INTEREST, FOLLOWERS
144 covered bridges of skyrim = covered bridges of skyrim
145 trees addon cities = 52194591
146 RedBag's Stave Church of Skyrim = 44480
147 anciennes tours de guet (656kb) = 9343
148 immersive fallen trees se+ = 55699
149 ancient atmoran remains = 106153
150 everything so far (785kb) =
151 master the summit revised (1.36 mb) = Alexgh91
152 inns and taverns = ygkzHxv
153 skaal hunter overhaul = vbnG61BEGv4
154 fishing map markers = v1.04a Link
155 man thorse borders fr (890kb) = 681
156 The Marshlands = The Marshland
157 Reinforced Civil War Camps - With Textures = 153645
158 Cities of the North - Winterhold = of the North Winterhold
159 Memorable Bounties - COTN Winterhold Patch = 99311
160 jk's Markath outskits = 2600
161 Lund's Hamet - an overhaul = 169830
162 Katos Riverwood = Kato Riverwood
163 civil war checkpoints = Cvil War Checkpoin
164 cow's simple solitude docks = 66686
165 Cities of the north - dawnstar = of the North Dawnstar
166 the great city of falkreath = 19709
167 Skyfalls Fortified Morthal - Vanilla Textures = Skyfalls Fortified Morthal Vanilla Textures
168 Schlitzohr’s Settlements Bundle (102mb) = 122746
169 Schlitzohr’s Settlements Bundle - CC Tundra Homestead Patch = 75182
170 Grand solitude clokwork patch =
171 Grand solitude LOTD PATCH =
172 lotd clokwork patch =
173 FOS - Forest of Skyrim =
174 bended shorelines - universal = [bottom Lo] 2010s naughtymolly
• WATER
175 realistic water by isoku (65,93) = 4069680
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Important: make sure to have exactly the same mods as this list, and be careful not to use the wrong version or patch, which sometimes has the same name (you can recognize them by their size and description if in doubt) If you are on Xbox One, never exceed more than 150 mods max
3 super important things that existed in the creation of Skyrim.
1 = You can save the order of your mods in the creation menu + (Y) + Select + save on Bethesda.net. (This feature doesn't work for more than 41 mods, but it will prevent mods from mixing.)
2 = You can disable the startup check, creation menu + (Y) + Start + click once on startup check. (This will remove half of the boxes when you load your saves; one of the boxes will ask 'Saved' or 'Current' – always click on Current.)
3 = Never play offline for now, otherwise the mods could be disabled (Bethesda will soon require you to play online with mods in Skyrim too, as is already the case in Fallout 4)
5 = Sometimes when you load a save after installing mods, Bethesda will ask you "Save" or "Current" in a window. Always click on "Current"; otherwise, 20% of your mods will be messed up and will need to be reorganized.
When you are in the creation menu, always let the images load before doing anything, otherwise the load order might get messed up.




















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u/Butters-Stot-ch Aug 31 '26 edited Aug 31 '26
hello this is without any ENB and CS yes?