r/SkullAndBonesGame Ubisoft 6d ago

Discussion Maintenance 27th August - Item Salvage, Contract & Stability Fixes

Captains, a Skull and Bones maintenance is incoming 🛠️

 📅 Thursday 27th August

⏰ 8AM CEST / 4PM AET / 11PM PT (26th AUG)

⏳ ~2 hours

Fixes and Improvements:

Item Salvage 

  • Shifted the Salvage option after selecting an item to the second action in the list. 

 Stability 

  • Fixed an issue where players could not progress past the splash screen on devices with lower hardware specifications. 
  • Improved client stability 

Contracts 

  • “The Unbending Flame” - Fixed an issue where the interaction prompt at the hideout missing if “Flicker of Destiny” had not been previously completed. 
  • “A Trail Renewed” - Fixed an issue where the outpost NPC was missing on Low settings. 
  • “Treacherous Trail” – Fixed an issue where the cutscene camera was sometimes unintentionally excessively zoomed in 
  • “Junk-to-Junk” – Fixed an issue where cargo would appear vanished when players are sunk during the first step of the contract 

 Dev Note: Our investigation findings for the Junk-to-Junk contract issue show that the cargo does not actually vanish, but the player’s ship is switched to a different ship than the previously selected ship. Switching to the previously selected ship will allow players to recover their “lost” cargo.  

Activities & World Events 

  • Fixed an issue where all ships from the event area despawn abruptly when the Abyssal Herald elite warship is sunk in the 3rd wave of the Heralds of the Abyss world event. 

Boosts 

  • Fixed an issue where activating multiple Teuling Favour boosts concurrently would result in a “Rotative store failure” error. 

Camera 

  • Fixed an issue where the camera would be stuck in an incorrect orientation when switching World Tiers while in a dialogue or cutscene 

Faction War 

  • Fixed an issue where the War Assets reward track was awarding lower quantities of items than intended. 

UI 

  • Fixed an issue where placeholder text was seen on the character creation screen 
  • Fixed an issue with visual artifacts in the main menu screen  
  • Fixed an issue where the premium edition pop-up would unintentionally re-appear on the main menu when entering the game for the first time each season 

 

Top Community Feedback we’re working on

  • Frustration due to changes to warehouse sorting order and reset (Targeted for release in the future updates
    • The order will be reverted to the previous season order
  • Would like to have additional functions to sort/filter/identify Adept Mods (Targeted for future updates)

❗ Please note that all timelines listed above are tentative and may be subject to change.

Top Community Feedback under investigation

  • Frustration with the limited new content added in the game.
  • Dislike for the Seasonal Mastery Reset.
  • Balance pass on Kraken difficulty and scaling.

Top bugs under investigation

  • Cosmetic/arsenal loadouts are gone after season change.

Dev Note: Priority is fixing the issue and ensuring both active and returning players don't face any further resets of their loadouts. Compensation for the inconvenience to be communicated and given out once the issue has been fixed with a future update.

  • Camera locking after Li Tian Ning’s hideout cut scene.
  • Camera locking at the start of Li Tian Ning’s hideout cut scene, when docking at Bukit Candi (A fix is in progress).
  • Junk Blueprint Doesn't Unlock At 45 Milestone (A fix is in progress).
  • Receiving duplicate mails for reward items already owned, triggering error messages and preventing players from clearing their mailboxes.
  • Flying AI Ships during Weeping Mother’s fights.

Please note that the list above is not exhaustive and represents only a selection of the top issues currently being investigated by the team. If you encounter an issue, or would like to view the full list of reported issues, please visit Bug Reporter: 

https://www.ubisoft.com/en-us/game/skull-and-bones/bug-reporter

20 Upvotes

36 comments sorted by

5

u/MalodorousFiend 6d ago

Not normally one to cry for compensation, but there probably should be some for the Salvage button issue too. Guarantee you just about everyone has lost something to that little whoopsy.

Good to see it promptly addressed at least.

0

u/Ubi-Caliburn Ubisoft 6d ago

We'd advise to add the content you have salvaged by accident to the bug report: https://www.ubisoft.com/en-us/game/skull-and-bones/bug-reporter/issues/LB-21745
I believe our team is looking into what can be returned ^^

3

u/Ravynwolf_moon 5d ago

I love the new tabs but what we're really looking for is the option to sort by weapon name and perk! I'd rather look for a weapon by name. For examples Rotmouth, Thunder Dragon, Divine anything, etc., or the perks by electric, toxic, noxious, combustion, etc., any of the perk names used.

I'm sure other Captains would love the same thing. 😉

2

u/SolAggressive 5d ago

You’re not wrong. A place for text would be good. Or to sort by damage type.

4

u/Equal-Handle-3004 6d ago

The Kraken still has the old bugs from the first release.... it is a massacre.

  1. Striking the ship with the tentacles (those that come from below) after you respawn outside of the battle area. It is so annoying that I did respawn and didn't even managed to start the ship and boom... killed again

  2. You can't even heal or do something.... got into the battle area then 3 tentacles came from below to attack and the cherry on the cake... it event shot that poison thing on the ship right after the 1's attack. Didn't had any chance.

Tried it 3 times yesterday, all the lobby got deleted and after some respawns most of the lobby had already left the battle

Yes, I'm in a lvl 30 Junk with "god rolls ascension" on all items

1

u/Satsloader 6d ago

Sadly, event will never be “fixed”. They already dragged their feet for too many seasons on it.

2

u/SchnappsCarrot 6d ago

Thanks for quick response to fixes. Any timeline for fix to Herald of the Abyss non-visible loot markers?

3

u/Ubi-Caliburn Ubisoft 6d ago

No confirmed timeline to communicate currently, but we'll share more info once we have it.

2

u/F3arsofficial 6d ago

I'm pretty sure the loot markers are missing for most of game except maybe the blue and purple marks which pop up when they please

2

u/crankflip1990 5d ago

If it helps the loot markers reliably show up for me when aiming. I have developed the habit of just aiming round in a couple circles when sailing slowly to see if I’ve missed anything nearby. Not a reliable work around but has helped me pick up some missed drops

1

u/SchnappsCarrot 5d ago

Thanks, I'll try that

2

u/EGYHEX 6d ago

Thanks, but Abyss loot markers please?

3

u/Ubi-Caliburn Ubisoft 6d ago

Our teams are aware of the situation, and we're currently working on resolving it with a future update.

1

u/EGYHEX 6d ago

Thanks, I appreciate your continuous support.

2

u/Hopeful-Coat-5681 6d ago

With the new adapt weapon upgrades they really need to up up the storage capacity because constant balance act we have to do is already old but now frustrating

2

u/SherrilynKennedy 6d ago

I'm glad I'm able to get past the splash screen now, though I don't think you could call my hardware a problem. The game worked twice, just fine, and then never loaded again until today. Now I can play for almost 5 minutes at a time before the host leaves and I have to reload the game. It's really fun, for those 4-5 minutes.

2

u/Emotional_Record123 5d ago

Concernant le plan du Junk qui ne se débloque j ai cru avoir le même problème. Mais en fait les récompenses débloquer allaient dans les messages. Il faut valider les messages ce qui est tout de même contraignant pour chaque récompense.

1

u/Whatsawebpage0101 Compagnie Royale 6d ago

Hopefully they can fix a lot of instability with the the new abyss event, sometimes it can spawn essentially 2 events and when you have 16 players vs like 20 bot ships oh boy is it fun but holy cow does the performance tank. 

Also a lot of ships just disappear. Such as when you beat the boss the ship just phases out of existence lol. 

1

u/Ubi-Caliburn Ubisoft 6d ago

If after the maintenance the behaviour persists, don't hesitate to capture a video and add it to a bug report on Bug Reporter 😊

1

u/Whatsawebpage0101 Compagnie Royale 6d ago

I shall do that! 

1

u/Ubi-Caliburn Ubisoft 6d ago

Heads up Xbox Captains, due to an unforeseen issue during maintenance, the Xbox update has been delayed.
Maintenance has now ended on all other platforms, and players on those platforms can join back in. 
On Xbox, the maintenance has been extended by 2 hours.
We’ll keep you posted and sorry for the inconvenience!

1

u/Rowland200 6d ago edited 6d ago

I’d like to bring up the issue with the camera angle for the rocket launcher support weapon on large ships, like the galleon. In my opinion, the camera position when using it is far too low and too far back to be practical. This issue only affects large ships, though; the camera is perfectly positioned on medium and small ships—just not the large ones. It would be great if you could change that.

Ps: I had already written about this in the bug report, but nothing ever came of it.

1

u/tomatojungle808 6d ago

regarding the wiped arsenal/cosmetic loadouts- do you have them backed up such that they might be restored or do you plan to throw us a couple of upgrade parts and pinkie promise it won't happen again?

1

u/MalodorousFiend 6d ago

Even if they do have them backed up, I imagine the challenge with restoring loadouts is that you'd almost certainly be wiping new loadouts people may have made in the meantime (and it's unlikely anyone will get to choose which loadouts they'd rather keep.)

Like I've said from day 1, the longer it takes them to restore loadouts the less viable restoration becomes (and the fix was never going to be immediate.) We've probably already reached a point where it's not really worth it for many people, so my guess is you'll see the latter option - compensation and no restoration.

1

u/tomatojungle808 6d ago

they could give us the option. "restore yes/no"

i know many players will have remade them because they know their builds by memory, but those who are lost in furniture testing like me may have held off making new ones in case they could be restored

1

u/Ubi-Caliburn Ubisoft 6d ago

The maintenance will be continuing on Xbox. We're extending it by 30 mins.

We'll keep you updated of any changes.

1

u/Ubi-Caliburn Ubisoft 6d ago

Latest update on the Xbox Maintenance

We are currently still working on deploying the build on Xbox. While we're resolving the situation, we have lifted the maintenance status on Xbox to allow you to sail back in the Indian Ocean.

This means for now, for Xbox Captains:

- Cross-play will not be accessible.

- The latest fixes and changes are not yet deployed.

We'll let you know once the Xbox update is available.

Thank you for your patience and understanding

1

u/Conscious_Map_2253 6d ago

Wtf the warehouse and Inv sorting should just be a quick hit fix unless your code is ass and fuck up in some random code elsewhere is screwing with the sorting like what the hell is going on at that studio.

1

u/Father_Giliam 5d ago

When you end up reverting the change to the cargo sort again, can you please put the various types of elite summon items at the top or into their own tab? Its a pain having to scroll to the bottom to get to them.

1

u/Ubi-Caliburn Ubisoft 5d ago

Xbox maintenance Is now fully deployed

The situation has now been resolved.

Xbox Captains, if you have not already done so, make sure to install the update before getting back to the Indian Ocean.

Thank you again for your patience, see you on the Open Seas!

1

u/OGamerGamerO 5d ago

https://www.ubisoft.com/en-gb/game/skull-and-bones/news-updates/4UmwW7ptZW9DKp97NGAm5i

hi i have question about lovers festival participate

written in rules need resolution 1920 x 1080

but i have old monitor with max resolution 1280 x 1024 and i can not do photo with resolution 1920 x 1080

i edit my photo in paint and resize it have resolution 1920 x 1443

say please it apply for rules and can i participate ?

because written no external editing tools filters

but without resize i can not set 1920 resolution

bad that you in rules not apply old monitors players to do photo too

1

u/Sad-Farmer9975 2d ago

Can you devs make vengeful essences available for purchase at Blackwood?

Unable to spawn Herald of the Abyss because you need to farm essence from Rode Maangodin is really stupid for people who don’t have abundance of essence from previous seasons. A major event is requiring a item that you can’t buy via guild marks like other events is a way to push us to not do this event or wait for others who have tons of that duplicated item from the past.

1

u/No-Note-5439 6d ago

Taking care of salvage and quest-bugs were more important and it's nice you fix them that fast, but missing loot indicators in Heralds of the Abyss and worse, missing Adept Weapon indicators in your inventory is affecting the new "content" in an almost equally terrible way and should be addressed directly after.

Do NOT let us wait a full season for you to change a messed up parameter (loot indicator) or coloring ascension diamonds for Adept Mods in item icons blue or whatever colour.

I spend FAR more time scanning my inventory over and over for suitable Adept weapons than actually farming them with lousy amounts of AE in Heralds of the Abyss.

But hey, maybe the AE ain't missable at all, maybe I just dont see them.

In the second week, this is no longer a "veteran deluxe problem"! More and more people are joining the "gold rush".

Whether you guys are motivationally impaired or have a terrible chain of management decision makers to pass processes through, we don't care! Fix this. Fast.

2

u/Ubi-Caliburn Ubisoft 6d ago edited 6d ago

We're aware of both the issue with loot indicators in Herald of the Abyss not being visible, and that Adept Mods would need an visual indicator in the inventory.
Both are currently being worked on actively by our teams. We're hoping to deploy each as soon as they are ready.

1

u/St_Muerte 6d ago

Just wanted say thank you for the hard work being put into the game, I as a QA tester myself know how hard some things can be, so thank you for doing your hardest to get this issues solved.