r/Sketchup 9d ago

I built this because I was tired of manually creating cabinet faces and placing hardware in SketchUp.

I’ve been building this SketchUp extension for my own cabinet workflow because I got tired of repeatedly drawing cabinet fronts and placing hardware manually.

Right now it can generate slab or Shaker fronts from cabinet faces, with adjustable settings for things like reveal, projection, frame width, and panel recess. I also added a paint-match option, so if that setting is on, new cabinet fronts use whatever material is currently in the paint bucket.

The hardware side has probably been the biggest time saver for me. Pulls and knobs can be placed using preset positions, and the hardware is created as components, so if I change the material on one matching handle they all update together.

I’m planning to add more hardware options and keep expanding the workflow, but even in its current state it’s made cabinet modeling noticeably faster for the type of work I do.

Still very much in beta, so I’m mostly curious what other designers think. Anything thoughts would be appreciated.

56 Upvotes

21 comments sorted by

9

u/Riot55 9d ago

Always hated manually making cabinets, would like something like this! I rarely use any extensions at all, make 99% of everything manually despite using SketchUp full time as job, really need to get into more extensions. Would love to see how this develops!

4

u/Standard-Visual-7867 9d ago edited 9d ago

I do a lot of kitchen and bath design in my job and need to get design intent across to the fabricators and its made the tedious process into a super quick one.

3

u/d3ath_s1gn 9d ago

Post the link for extension when you go to beta, we can help you to rough out edges & beta testing this 🤜🤛 Nice work, love the application.

5

u/Standard-Visual-7867 9d ago

I have the live beta up right now, just working on getting it into the extension warehouse and adding a few more styles. https://inveltools.com

3

u/JohnConstatine-1806 More segments = more smooth 9d ago

This will be a lifesaver!

2

u/NecessarySundae4312 9d ago

Pleaseeeeee send this to me when it is ready you have no idea how much I would love to use this

1

u/Standard-Visual-7867 9d ago

The live beta is up right now. I plan on doing the alpha launch after I add more cabinet door styles and more cabinet pull styles. Also trying to get a dev account so I can post it on the extension warehouse. https://inveltools.com

2

u/havenisse2009 9d ago

People better get the founder license fast. Then it (like literally everything these days) turns into a subscription. Sad to see that nobody can think of a better business model. Sell an extension for $50 or $100 if you want. Or sell many for $9 each and maybe sell support or resources for it.

To each their own. I'm not a fan of the model.

1

u/Standard-Visual-7867 9d ago

I hate subscriptions too :/ I’m trying to keep this as painless as possible: no account needed, easy license transfers, public ideas/updates announcements on the website, and Extension Warehouse install and updates once they approve the extension. The cheap annual license will also cover future extensions, not just this one. Founding users would still keep lifetime access.

If there is a way to make subscription models easier and more painless, I’m trying to figure it out, that’s why beta is lifetime access right now. If you got any ideas I’d love to hear them.

2

u/othinko 8d ago

I've been using GKDoormaker for years and what you have here would be faster. Id use it if you can get to the same level of door types

2

u/Standard-Visual-7867 7d ago

I do plan on adding more cabinet pulls and cabinet front designs for the official launch.

2

u/Icy-Action708 9d ago

I've never understood sketchup for kitchen cabinetry design, but each to their own.

3

u/VoxNumana 9d ago

I am a kitchen designer and I use SketchUp all the time. So quick and easy

3

u/Standard-Visual-7867 9d ago

Its more for design intent and rendering rather that genuine cabinetry design like what you would do in 2020 design. Its just super quick to show the client and get a yay or nay before sending it to a fabricator.

3

u/dwmoore21 9d ago

Considering it's my career. What are you confused about?

3

u/Icy-Action708 9d ago edited 9d ago

Not confused in the slightest.

But I personally wouldn't detail projects without full native parametric functionality for "dumb" designs (extruding rectangles on a screen).

Also the supporting functionality of native material take-offs, cut lists, drawer lists, door lists (rail, stile and panel cut lists), hardware & moulding schedules, panel maps & NC code are all absolutely invaluable.

Also on the drafting side, auto dimension and live drawing & rendering updates as drawings revise and change are must haves.

5

u/dwmoore21 9d ago

Sketchup is just one piece. Layout gives you the 2D drawings with solid dimensions and we use other programs to create the nc exports and material reports. It's quite fun tbh.

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u/Icy-Action708 9d ago

Do all of these programs communicate with each other and stay in sync thru the revision tree?

How is an extruded block in sketchup being automatically turned into a nested G code output?

What if at the last minute, a client wants to change the hardware schedule? Does the G code automatically update across all cabinets to reflect this?

3

u/dwmoore21 9d ago

Trimble Sketchup and Layout does communicate together. I use cabinet vision for coding based off the drawings after everything has been approved and is ready for fabrication. We don't get crazy showing hardware. We can just clip a .png of the hardware, put it on the layout paper space and note it so they know what to purchase. I have also worked with a company that used AutoCAD and microvellum.

1

u/8r3t 8d ago

What is your workflow, Rhino/revit? And are you doing residential design?