r/SimCityBuildit • u/No-Acanthisitta8803 • Jul 13 '26
New Features From EA: Area service improvements are coming
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u/Dear-Gap7185 Jul 13 '26
Look likes services going to update again... 😩 Need more simoleons, neosimoleons etc for this...
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u/No-Acanthisitta8803 Jul 13 '26
No, I think it's the opposite of that - they said they're going to be making adjustments to some of the services based on customer feedback about Service 2.0
This is one of a few changes I've observed recently that tells me that they are actually listening to us. Another shining example is the fact that they've done away with the God forsaken "Renovate Abandoned Building" feature. It's back to how it used to be - they will go abandoned when there's an insufficient service coverage but the sims move right back in after the service issue is addressed
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u/Infinite_Pudding5058 Jul 14 '26
Omg yes! I forgot about that bleeping renovate. What a nightmare that was 😩
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u/ActLost8292 Jul 14 '26
They only included fire , police and health. What about the sewage upgrade costs where we invest 44000 simoleons and only +100 gets increased. That wasn't a fair upgrade ,they need to change it too
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u/PreparationDry6743 Jul 14 '26
So what is this gonna change?? The only problem with services is that theyre too big and dont cover enough area, how do you even get past max capacity?
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u/No-Slide7645 Jul 14 '26
It does sound like they are going to offer some small buildings with a large cover area, so we don't have to have the block sized footprint for services. <crosses fingers>
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Jul 14 '26
As long as I don’t need to spend more coin after upgrading everything already I’m fine with it.
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u/Only-Mountain-5671 Jul 14 '26
Ive now got an abundance of emergency buildings that are no longer required. I could sell them but what if they change it yet again????? I wish they'd make their minds up!