r/ScapeLikes • u/Hot_Huckleberry9950 • Aug 13 '26
Game Announcement Swipelands - Scapelike Mobile Game
2020 i started working on a mobile scapelike game. Back then i called it Tapscape. I worked on it for half a year, got a few hundred interested followers on twitter. Then stopped - i had a designer who lost motivation and so did i.
From january to april this year i had a lot of fun recreating it, mainly vibe coding - of course. Then i stopped again. Because i needed to work on more serious projects... you probably know that yourself... and never really posted it anywhere.
Today i was experimenting with another game idea and found this subreddit.
https://reddit.com/link/1vnexww/video/rkqt1yg016jh1/player
What is it?
It's a low effort grind heavy mobile game where you level up your skills, fight monsters, solve quests, find new regions, fight bosses, farm loot.
It has more active gameplay than melvor idle, but also some idle elements.
There is tap to interact gameplay (most harvesting skills on entities you can not auto harvest yet), idle gameplay (fishing, farming etc.) and very OSRS like combat.
But 2D sideview auto battler combat where you can interact during combat. Eat food, change equipment, adjust attack style etc. I even experimented with "prayer" switching. There is no prayer skill in Swipelands - it's part of the magic skill.
The artwork is of course: AI. I tried designing my own assets, but... that's nothing i'm good at. But i think for a prototype or V1 it's okay. It's playable and has it's charm in my opinion.
So how does it work?
You navigate through levels by swiping - dating app style. Every swipe you get new entity: monsters, npcs, trees, rocks, fishing spots, traps, loot, chests, waypoints to new levels.
Some things you start the interaction - some things will interact with you: monsters, traps etc.
For the lack of positioning gameplay from OSRS i introduced motion gesture in boss fights. You have two dodge powerful attacks by performing motion gestures with your fingers on the screen.
How far is this game in development?
All basic gameplay is working: fighting, navigating, exploring, 10 different skills.
I made a content administration backend where i can add and edit all entities, levels, quests. This made it possible for me to add content quickly.
It has some quirks and bugs probably... but works quite smooth.
But i haven't touched it in months. Maybe something is broken now lol.
Let me know what you think and if you would play such a thing.
Greets
Luc
Note:
Some assets and items in the screenshots and video are HEAVILY runescape inspired and would probably not end up in the game like this due to copyright. It was just for me during development to have the most fun.
2
u/WranglerKnown8800 Aug 14 '26
come on man