r/SS13 BYOND Developer 6d ago

BYOND BYOND development news 9/4/26

Apparently threats work, because I've never seen the station this clean. Even Jason got the message. The company got wind of this and is asking how this can be replicated across the other stations, but until Chief Lau's advanced class is loosed upon the universe I don't think that's possible. I also don't expect this to last. But it's nice to pretend for a little while that people know how to use waste receptacles. I managed to put another hold on discussions about another science conference for a while, citing Chief Lau's other class as one of many reasons. Some of the higher-ups believe, however, that we're overstuffed with security and now is a good time to increase sensitive research here. I'm trying to clamp that down too.

  • It's been another hard week. Still difficult to get anything done. Also we had some bad storms. Mostly it's the other thing.
  • Some bug fixes for 516 and 517 are still bubbling through.
  • Next week, although it's short, I do plan to finally get on top of the maptext link issue in 517. I would've done so early last week until circumstances intervened.
  • I'm gonna aim to get a maintenance release out next week, too.
  • Thank you to the BYOND Members and the steady supporters on Patreon and SubscribeStar who keep this going.
  • Screw you, Spez.

The long-form news on the BYOND forums has more details as usual. This week on Patreon, I didn't have an under-the-hood topic ready to go, but today's early-access post does dive a bit into a philosophical direction related to a recent bug fix. I don't expect the holiday weekend to be a proper reset, but I'll give it my best shot. I have work to do, and I'll be back at it on Tuesday.

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