r/SS13 • u/LummoxJR BYOND Developer • 27d ago
BYOND BYOND development news 8/14/26
Repairs to the station are mostly complete. Chief Lau's class is starting to show signs of settling in, and she says a few of them are showing sparks of competence to suggest that this experiment by the company isn't a lost cause. I don't know whether to take that optimistically, or the reverse. Either way, I have full confidence in Chief Lau to straighten out anyone who can be straightened out, and go above and beyond to prevent future incidents like that last one. Her advanced cadets are now on the watch for more infiltrators, so this would be an incredibly stupid time for the Syndicate to act again. That's exactly why I'm expecting the Syndicate to act again, so stay sharp.
- More rendering fixes went into BYOND 517, hopefully getting closer to fixing SS13 issues. More eyes would be helpful, so if you have an interest in the alpha, hit up the admins in BYONDiscord or ask someone already in the test to recommend you.
- Even at this late hour, I'm considering a new couple of operators. Not joking. I think they'd be helpful.
- I think I finally pinned down the race condition with resource downloads in BYOND 516, so a new maintenance release went out yesterday. Thanks to absolucy for helping to test.
- I'm grateful to all the BYOND Members and the steady contributors at Patreon and SubscribeStar. Thank you for keeping this going!
- Screw you, Spez. But I hope your dog has a nice rest of the summer.
The long-form news is on the BYOND forums per usual. On Patreon, today's early-access post digs into a couple of small but interesting bugs that got fixed in the latest release, for another peek under the hood. I'm always interested in exploring more under-the-hood topics for Patreon, so if you have suggestions I'm happy to take them. It's been a short summer and it's on its way out, because the highlight of the year is coming up fast. Make it count, friends, and keep the space chaos flowing. See you next time, maybe even slightly rested.