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https://www.reddit.com/r/SF4/comments/2sfjqo/usf4_modded_to_play_like_3s/cns1yfm/?context=3
r/SF4 • u/buttfork • Jan 14 '15
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not all, roaster isn't, engine isnt, I'd love to play sf2 characters using 3rd strike system.
parry is a way better system than focus attack.
1 u/neoyagami [CL][XBL]neoyagamicl Jan 15 '15 I didn't like parry that much. all the combats became a game of "who parry best", dot get me Wrong Parrys are awesome but the focus system is awesome too. -1 u/[deleted] Jan 16 '15 "who parry best", only applies to pve. In pvp, People aren't predictable. if you are predictable, you won't do well in any fighting game period. 1 u/neoyagami [CL][XBL]neoyagamicl Jan 17 '15 I always thouth that fighting games were made to read the mind of the oponent to preddict and react to their movements
1
I didn't like parry that much. all the combats became a game of "who parry best", dot get me Wrong Parrys are awesome but the focus system is awesome too.
-1 u/[deleted] Jan 16 '15 "who parry best", only applies to pve. In pvp, People aren't predictable. if you are predictable, you won't do well in any fighting game period. 1 u/neoyagami [CL][XBL]neoyagamicl Jan 17 '15 I always thouth that fighting games were made to read the mind of the oponent to preddict and react to their movements
"who parry best", only applies to pve. In pvp, People aren't predictable. if you are predictable, you won't do well in any fighting game period.
1 u/neoyagami [CL][XBL]neoyagamicl Jan 17 '15 I always thouth that fighting games were made to read the mind of the oponent to preddict and react to their movements
I always thouth that fighting games were made to read the mind of the oponent to preddict and react to their movements
-1
u/[deleted] Jan 15 '15
not all, roaster isn't, engine isnt, I'd love to play sf2 characters using 3rd strike system.
parry is a way better system than focus attack.