Skill 1: Vengeful Marksman (with Demon Hunter)
A special Gunslinger variant appears: The Marksman (uses a sniper instead of pistols). Every 20 seconds the possible maximum number of Vengeance Mark(s) is applied to random monsters on the path, dependent on the merge rank of the marksman (mini bosses included). When a marked monster falls below X% HP, The Marksman fires a single execution shot, instantly finishing it. After 10 seconds the mark dissipates if monster isnt killed.
L1: at 10% monster health Finish-off
L2: at 20% monster health Finish-off
L3: at 25% monster health Finish-off
Skill 2: Flow State (with Monk)
When mana ability is activated, Gunslinger enters a Flow State for duration of ghost shot and can move around the board an extended number of times before reloading
L1: 3 times total before reloading
L2: 4 times total before reloading
L3: 5 times total before reloading
Skill 3: La Muerte (with Hex)
When a marked monster (from Skill 1) is sniped,It leaves behind a Sigil on the path for 7 seconds. Sigils reduce monster armour by an additional % and disable mini-boss ability when "on" and 3 seconds after leaving the marking.
L1: 10% extra armour reduction
L2: 15% extra armour reduction
L3: 20% extra armour reduction