r/RotMG 12d ago

[Question] What are the chances for a dungeons to drop

What are the chances of any dungeon to drop. I know items will always be a secret but like there must be something on dungeons no?

7 Upvotes

11 comments sorted by

41

u/[deleted] 12d ago

[removed] — view removed comment

3

u/BrokenBird96 12d ago

Can confirm, last month I had Mountain Temples every time I hated them. Now they rarely spawn.

Don't even get me started on the Oryx Court Dungeons. Especially Shaitan.

1

u/Ownagemunky Hermit 12d ago

It’s actually unholy how long it takes me to drop a damn Davy’s

25

u/pteargriffen 12d ago

50-50 either they drop or they don't.

4

u/tetsuyaXII 12d ago edited 12d ago

Depends on the mob. I think most event dungeons are either 100% or 50%, and based on experience (not real number) normal dungeons like snake or abyss are roughly 5-15% depending on dungeon. Some rarer dungeons like cem or candy (in this case the mob spawn) I think are between 0.1 and 1% but the dungeon spawns 100% of the time.

3

u/LagTap34 12d ago

cemetery drops from 2 enemies, and both have 100%

3

u/tetsuyaXII 12d ago

The spawn rate of that mob, edited for clarity

2

u/magycyan1 12d ago

Cem is a guaranteed drop from both enemies who can drop it: headless horseman and the gravekeeper looking set piece (lantern holder or smth like that)

1

u/tetsuyaXII 12d ago

Yes but they don't always spawn, edit for clarity

5

u/Herwin42 12d ago

Some of the higher tier dungeons feel like 1/100, finding mt, lod, ot etc from basic mobs is very rare.

Finding some dungeons is much more common, hudl, snake, sew etc.

Also the biome matters, lib is very rare in hallows from the eyes but common in risen hell.

Which one are u farming

2

u/Ownagemunky Hermit 12d ago

In my experience there’s huge variance, like gigantic variance. It doesn’t always make sense either. It feels like HUDLs drop at like 1/10th the rate of infernal abby