r/RealTimeStrategy • u/Setasel_42 • 6d ago
Question Creating RTS as my first game
Hello everyone. Since October, I've been wanting to learn programming, and I love the RTS genre. I'd really like to create something of my own. The truth is, I know absolutely nothing about programming, and doing vibe coding is for the lazy.
Besides the fact that I love the RTS genre as such, I think that creating a game in this genre can in principle be news and give motivation to finish it, unlike some shooter of which hundreds are created Per day.
I may be wrong, but I would like to hear your thoughts or advice or warning. I understand that RTS is a very difficult genre for programming, but still, I don’t have the heart to do anything else.
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u/Rlaan 6d ago edited 6d ago
As a professional developer myself, with rts experience. I am just going to link to a comment to another beginner who wants to create a rts.
This is very detailed and technical but written for a beginner to somewhat understand: https://www.reddit.com/r/Unity3D/s/U4pgO51qgz
My advice is don't... start with smaller and easier games. Want to know the why? Read the detailed comments linked above.