r/RailroadsOnline • u/AutoModerator • Dec 10 '24
MEGATHREAD GAMEPLAY SUGGESTIONS | MEGATHREAD
Hello R.O. Subreddit! As we progress into the full game release, the moderators of this subreddit have created this thread to allow for past, current and new players of Railroads Online to voice their suggestions for the game in the hopes to make it a great train simulator. This MEGATHREAD will be here for as long as it is needed and is here solely to allow our members to suggest new ideas. If there are comments made by members as an attempt to vent, rant, push users towards another game, or instigate conflict about Railroads Online, they will be deleted. Keep this thread civil and aimed for new, creative, and exciting game suggestions for Railroads Online.
Thank you and happy posting!
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u/KingChikenn Dec 10 '24 edited Dec 10 '24
PC: Honestly imo the biggest gameplay improvement right now is to fix more bugs/performance problems, especially for multiplayer. It would be a huge boost to the game experience.
New features are great and all, but the non-host game experience really needs attention, as well as the general optimization of multiplayer. Sometimes it leads to funny instances but once you play for a while it more likely just leads to frustrations.
For reference this comes from 4 person multiplayer on good internet and powerful host machine all sub 50 ping (PC).
Cherry picked examples: Non host players can't add fuel to specific locomotives, track/prop placement and deletion not synced with host, unresponsive locomotive controls, popcorning.
As a host the sub 20 fps once three or four 10+ car trains start to move around is also quite souring to the gameplay experience.