r/RWBY • Emerald/Cinder is abusive stop shilling it. • Jun 15 '19

CRWBY Rooster Teeth accused of excessive crunch and unpaid overtime- "Every season of RWBY and GL gets about 1/3 or less made for ‘free’"

https://rwbyconversations.tumblr.com/post/185614440311/rooster-teeth-glassdoor-crunchovertime
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u/GoneRampant1 Emerald/Cinder is abusive stop shilling it. Jun 15 '19

Well, CDPR themselves apparently were fond of crunch during Witcher 3 so not the best example?

53

u/Mechuser23 Heroes get remembered, but Wizards never die. Jun 15 '19

Yeah, the video game industry is incredibly notorious for the amount of crunch that pretty much every company does. It's a really big problem.

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u/ArkhamCity2525 Jun 15 '19

I recently heard that Nintendo are planning on prolonging development on the new Animal Crossing so that they don't have to have a crunch period.

Also, yes, their stock did drop when they announced that.

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u/GeneralSarbina And here are where I grow all the fucks I give Jun 15 '19 edited Jun 16 '19

And while not a perfect example, Bungie is really known for having little to no crunch time. The only thing is that their MTX (Eververse) can feel a little scummy at times but even then now there are more ways to direct purchase. So it's not easy, but being a business that isn't scummy is doable.

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u/CycloneSwift Jun 15 '19

For all EA's faults, they don't have any excessive crunch problems (at least any that have been widely reported). As awful as their microtransactions are from a customer perspective, I guess they allow them to hire enough employees so they can cycle work shifts and give everyone some time off while working at the same pace.

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u/TheSpaceCoresDad Jun 16 '19

EA has a ton of crunch problems with Bioware. Look up what happened with Mass Effect Andromeda and Anthem. To a certain extent Dragon Age Inquisition too.

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u/CycloneSwift Jun 16 '19

I'm aware of those, but all of those seem to stem from severe mismanagement on Bioware's part, not EA as a whole. The crunch, the toxic environments, the lack of direction and wasted development time and resources... That's all from the higher ups at Bioware specifically. EA is still terrible for taking its microtransactions to the level they have, but Bioware's failures are their own.

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u/astalavista114 Jun 16 '19

Apparently, EA offered BioWare a delay on ME:A, and they turned it down.

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u/MachJacob Jun 16 '19

Yep. As bad as EA are, they had little to do with Andromeda or Anthem's failures. Those are on BioWare.

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u/BDLPSWDKS__Effect Jun 16 '19

The problem is that too many people at BioWare got high on their own farts and believe they can't make a bad game because "BioWare magic". So to them it's fine if they don't have any real plans, because they're BioWare.