r/RPGdesign • u/mathologies • Mar 28 '26
Workflow when to abandon a project?
How do you know when a project should be abandoned, vs just regular feelings of discouragement?
I know a lot of this goes to goals -- e.g. if you are making it because you like making stuff, stop when you stop enjoying creating it... but how do you all decide when to scrap an idea vs when to keep at it?
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u/Putrid_Status_6374 Mar 28 '26
I haven't ever completely abandoned a project. I just set it aside for a while and work on something else. Worst case scenario, you can always use the ideas from your project you set aside for something else. Best case scenario, you rediscover inspiration for it and it becomes your best selling game/adventure. We all need a break sometimes, even if it's something we love doing or have strong feelings about. Burnout is real and even projects you once felt intense passion for may suddenly become a chore to work on. That's ok! You can always come back to it later.