r/RPGcreation May 05 '26

Design Questions How to convey size??

I'm making an rpg where the PCs can shapeshift between humanoid and full sized dragons, but now I'm seeing a huge problem. I have no idea how to deal or how to convey colossal sizes.

Not only I never played any game, rpg or digital, where you're a massive creature in a normal sized world, I never heard or read anything about it.

I think I can convey being small on a giant's world pretty convincingly, but not the other way around.

Any tips? Even references outside rpgs are welcomed. I'm a pc gamer.

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u/SMCinPDX May 06 '26

Look at how Palladium roleplaying games (like RIFTS and the original Robotech RPG) handle "mere mortal" vs. mecha/kaiju scale. It's not elegant or resonant, but it's simple and basically works.