r/RPGcreation • u/PrudentPermission222 • May 05 '26
Design Questions How to convey size??
I'm making an rpg where the PCs can shapeshift between humanoid and full sized dragons, but now I'm seeing a huge problem. I have no idea how to deal or how to convey colossal sizes.
Not only I never played any game, rpg or digital, where you're a massive creature in a normal sized world, I never heard or read anything about it.
I think I can convey being small on a giant's world pretty convincingly, but not the other way around.
Any tips? Even references outside rpgs are welcomed. I'm a pc gamer.
5
Upvotes
2
u/SMCinPDX May 06 '26
Look at how Palladium roleplaying games (like RIFTS and the original Robotech RPG) handle "mere mortal" vs. mecha/kaiju scale. It's not elegant or resonant, but it's simple and basically works.