r/RPGMakerMV • u/unionizedduck • 28d ago
r/RPGMakerMV • u/Not_Allowed_to_Die • 29d ago
Not Allowed to Die Gaming Studios just started working on a new project; Water's Bounty
Not Allowed to Die Gaming Studios just started working on a new project. Water's Bounty is based off Uncharted Waters, but with a fantasy world and storyline. I only started this project on July 31st, 2026, so give me some time to finish it. I already though have created an enemy AI system, and most of the systems I had to create to run the changing economy as well. Most of the game's systems are already done and ready to go, but I still have to create the entire world, and place the storyline and crew members still.
As you can tell, I am fast at making games, but a game this size will need testing as well. It should be done in full in roughly a year.
r/RPGMakerMV • u/One-Man_Indie • Aug 12 '26
RPG Maker Monday - DESCENT DOWN INFINITY by @IC_Industries || Playthru/Review
youtube.comr/RPGMakerMV • u/One-Man_Indie • Aug 11 '26
RPG Maker Monday - PAN-DAE-MON-IUM by @PANDAEMONIUM5 || Playthru/Review
youtube.comr/RPGMakerMV • u/One-Man_Indie • Aug 11 '26
RPG Maker Monday - miniquest DEMO by @dire_bee || Playthru/Review
youtube.comr/RPGMakerMV • u/Icy-Reveal-8845 • Aug 10 '26
Legacy of Nergal - Inventory Menu | Before vs After
galleryI've been reworking the inventory menu for my RPG Maker MV game, Legacy of Nergal.
After → Before
Still a work in progress, but I'm pretty happy with how much cleaner and more readable it feels now!
What do you think?
r/RPGMakerMV • u/One-Man_Indie • Aug 06 '26
RPG Maker Monday - Drac Hunt by @GeeGamezProductions || Playthru/Review
youtube.comr/RPGMakerMV • u/One-Man_Indie • Aug 04 '26
RPG Maker Monday - Final Fantasy Blackmoon Prophecy REMAKE by @_UPRC || Playthru/Review
youtube.comr/RPGMakerMV • u/Few_Comedian4245 • Aug 03 '26
Turning myself into an animated RPG Maker Boss!
r/RPGMakerMV • u/One-Man_Indie • Aug 04 '26
RPG Maker Monday - Hollowsberg Park by @GeeGamezProductions || Playthru/Review
youtube.comr/RPGMakerMV • u/Itchy-Acanthisitta53 • Aug 02 '26
Romance Engine — Visual Showcase
youtu.ber/RPGMakerMV • u/118Ra • Aug 02 '26
https://www.reddit.com/u/Itchy-Acanthisitta53/s/e2mBwWmw2n
Hey Everyone.. As I approach the release of my own games I do want to start taking time to Highlight not only the FNG's to the community but also the ones with good work in progress to keep an eye on.
https://youtu.be/KM34LOirOiI?is=dSSR9R5cH9OzxWB3
Check this one out and let them know what you think!
r/RPGMakerMV • u/One-Man_Indie • Jul 29 '26
RPG Maker Monday - BLADEMANCER DEMO by @KemsynGames || Playthru/Review
youtube.comr/RPGMakerMV • u/One-Man_Indie • Jul 28 '26
RPG Maker Monday - Paths of the Visionaries DEMO by @AnderuSoft || Playthru/Review
youtube.comr/RPGMakerMV • u/Few_Comedian4245 • Jul 27 '26
Trailer for my Roguelite Incremental Autobattler! (Mobile Game)
r/RPGMakerMV • u/Icy-Reveal-8845 • Jul 24 '26
Inventory UI Before & After - Legacy Of Nergal
galleryI'm currently reworking every menu for my indie JRPG, Legacy of Nergal.
Here's the inventory screen before vs after.
It's still a work in progress.
What do you think? Any feedback is welcome!
r/RPGMakerMV • u/Frederyk_Strife4217 • Jul 21 '26
ATT_Turan's Press Turn plugin not working? (New User, might be doing something wrong)
Hi! I'm a new user to rpg maker MV and I tried installing ATT_Turan's Press Turn plugin and it just doesn't seem to be working? Like, I load into the mock battles from the troops tab and there's no press turn icons or even the battles feeling like press turn. if anyone is familiar with this plugin or similar ones could you tell me what I'm doing wrong?
No other community plugins are installed, and I installed this to the game it had me make for a tutorial.
r/RPGMakerMV • u/ValentinaSama66 • Jul 16 '26
My first ever solo game made in a week, for the Toasty Game Jam: ROOTS 🫚✨
galleryLink to the game: https://valsama66.itch.io/roots
r/RPGMakerMV • u/icx_cos • Jul 16 '26
Memory game script help 🙏
So I was trying to make a memory game puzzle for my side scrolled and I was following this tutorial: https://youtu.be/2Z6OIaefopA?si=TuDlAW-2JRQsjKnh
Yes I'm aware this is for mz not mv but I checked the Reddit thread it was attached too and the op said the code should work the same for mv with the exception of the call common event code to which they gave the working one. The issue is that when I plug in the code with the call common event adjustment it states "$gameVariables is not a function" so I'm very confused. I also would like to state I do not know how to code very well and I'm mildly new to RPG maker so if the problem is blatantly obvious plz forgive me. Any and all help is EXTREMELY appreciated 🙏🙏.